Files
OpenRA/mods/d2k/rules/campaign-rules.yaml
2022-10-30 14:32:25 +01:00

69 lines
1.5 KiB
YAML

Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
GameOverDelay: 3000
Shroud:
FogCheckboxVisible: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxVisible: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashDropdownVisible: False
DefaultCashDropdownLocked: True
LobbyPrerequisiteCheckbox@AUTOCONCRETE:
Enabled: False
Locked: True
Visible: False
DeveloperMode:
CheckboxVisible: False
ModularBot@CampaignAI:
Name: Campaign Player AI
Type: campaign
World:
-CrateSpawner:
-SpawnStartingUnits:
-MapStartingLocations:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
ActorSpawnManager:
Minimum: 0
Maximum: 1
MapCreeps:
CheckboxVisible: False
CheckboxLocked: True
CheckboxEnabled: True
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: False
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxVisible: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownVisible: False
TechLevelDropdownLocked: True
TimeLimitManager:
TimeLimitDropdownVisible: False
^AutoTargetGroundAssaultMove:
GrantConditionOnBotOwner@BOTOWNER:
Bots: campaign
^AutoTargetAllAssaultMove:
GrantConditionOnBotOwner@BOTOWNER:
Bots: campaign
sandworm:
Sandworm:
ChanceToDisappear: 40
harvester:
-MustBeDestroyed: