Files
OpenRA/OpenRA.Game/Traits/CreatesShroud.cs

51 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
namespace OpenRA.Traits
{
public class CreatesShroudInfo : ITraitInfo
{
public readonly WRange Range = WRange.Zero;
public object Create(ActorInitializer init) { return new CreatesShroud(init.Self, this); }
}
public class CreatesShroud : ITick, ISync
{
readonly CreatesShroudInfo info;
readonly bool lobbyShroudFogDisabled;
[Sync] CPos cachedLocation;
[Sync] bool cachedDisabled;
public CreatesShroud(Actor self, CreatesShroudInfo info)
{
this.info = info;
lobbyShroudFogDisabled = !self.World.LobbyInfo.GlobalSettings.Shroud && !self.World.LobbyInfo.GlobalSettings.Fog;
}
public void Tick(Actor self)
{
if (lobbyShroudFogDisabled)
return;
var disabled = self.TraitsImplementing<IDisable>().Any(d => d.Disabled);
if (cachedLocation != self.Location || cachedDisabled != disabled)
{
cachedLocation = self.Location;
cachedDisabled = disabled;
Shroud.UpdateShroudGeneration(self.World.Players.Select(p => p.Shroud), self);
}
}
public WRange Range { get { return cachedDisabled ? WRange.Zero : info.Range; } }
}
}