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OpenRA/mods/common/fluent/rules.ftl
2024-11-03 16:52:47 +02:00

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## Shroud
checkbox-fog-of-war =
.label = Fog of War
.description = Line of sight is required to view enemy forces
checkbox-explored-map =
.label = Explored Map
.description = Initial map shroud is revealed
## DeveloperMode
checkbox-debug-menu =
.label = Debug Menu
.description = Enables cheats and developer commands
## CrateSpawner
checkbox-crates =
.label = Crates
.description = Collect crates with units to receive random bonuses or penalties
## MapBuildRadius
checkbox-ally-build-radius =
.label = Build Off Allies
.description = Allows allies to place structures within your build area
checkbox-build-radius =
.label = Limit Build Area
.description = Limits structure placement to areas around Construction Yards
## MapOptions
checkbox-short-game =
.label = Short Game
.description = Players are defeated when their bases are destroyed
dropdown-tech-level =
.label = Tech Level
.description = The units and abilities available to players
## MapOptions
dropdown-game-speed =
.label = Game Speed
.description = Controls the rate at which time passes
## MapStartingLocations
checkbox-separate-team-spawns =
.label = Separate Team Spawns
.description = Players without assigned spawn points start as far as possible from enemy players
## SpawnStartingUnits
dropdown-starting-units =
.label = Starting Units
.description = The units players start with at the beginning of the game
## TimeLimitManager
dropdown-time-limit =
.label = Time Limit
.description = The player or team with the highest score at the end of this time wins
## Tooltip
label-tooltip-prefix =
.ally = Ally
.enemy = Enemy