Files
OpenRA/OpenRA.Mods.Common/Lint/CheckRangeLimit.cs
2020-09-12 17:52:46 +02:00

33 lines
1019 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Mods.Common.Projectiles;
namespace OpenRA.Mods.Common.Lint
{
class CheckRangeLimit : ILintRulesPass
{
public void Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Ruleset rules)
{
foreach (var weaponInfo in rules.Weapons)
{
var range = weaponInfo.Value.Range;
var missile = weaponInfo.Value.Projectile as MissileInfo;
if (missile != null && missile.RangeLimit > WDist.Zero && missile.RangeLimit < range)
emitError("Weapon `{0}`: projectile RangeLimit lower than weapon range!"
.F(weaponInfo.Key));
}
}
}
}