Files
OpenRA/OpenRa.Game/Chat.cs
2009-12-04 22:41:18 +13:00

48 lines
997 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using IjwFramework.Types;
namespace OpenRa.Game
{
class Chat
{
const int logLength = 10;
public List<Pair<string, string>> recentLines = new List<Pair<string, string>>();
public string typing = "";
public bool isChatting = false;
public void Toggle()
{
if (isChatting && typing.Length > 0)
{
Game.controller.AddOrder(Order.Chat(Game.LocalPlayer, typing));
AddLine(Game.LocalPlayer.PlayerName, typing);
}
typing = "";
isChatting ^= true;
}
public void TypeChar(char c)
{
if (c == '\b')
{
if (typing.Length > 0)
typing = typing.Remove(typing.Length - 1);
}
else
typing += c;
}
public void AddLine(string from, string text)
{
recentLines.Add(Pair.New(from, text));
Game.PlaySound("rabeep1.aud", false);
while (recentLines.Count > logLength) recentLines.RemoveAt(0);
}
}
}