Files
OpenRA/OpenRA.Mods.RA/Warheads/GrantUpgradeWarhead.cs
2015-01-02 14:39:49 +01:00

56 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.GameRules;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class GrantUpgradeWarhead : Warhead
{
[Desc("The upgrades to apply.")]
public readonly string[] Upgrades = { };
[Desc("Duration of the upgrade (in ticks). Set to 0 for a permanent upgrade.")]
public readonly int Duration = 0;
public readonly WRange Range = WRange.FromCells(1);
public override void DoImpact(Target target, Actor firedBy, IEnumerable<int> damageModifiers)
{
var actors = target.Type == TargetType.Actor ? new[] { target.Actor } :
firedBy.World.FindActorsInCircle(target.CenterPosition, Range);
foreach (var a in actors)
{
var um = a.TraitOrDefault<UpgradeManager>();
if (um == null)
continue;
foreach (var u in Upgrades)
{
if (!um.AcceptsUpgrade(a, u))
continue;
if (Duration > 0)
um.GrantTimedUpgrade(a, u, Duration);
else
um.GrantUpgrade(a, u, this);
}
}
}
}
}