Files
OpenRA/mods/cnc/sequences/vehicles.yaml
Matthias Mailänder a3baee9d68 remove BelowUnits
closes #3670
2014-10-29 21:38:30 +01:00

332 lines
3.8 KiB
YAML

mcv:
idle:
Start: 0
Facings: 32
icon: mcvicnh
Start: 0
mcv.destroyed:
idle: mcv
Start: 0
Facings: 32
ZOffset: -512
harv:
idle:
Start: 0
Facings: 32
harvest:
Start: 32
Length: 4
Facings: 8
Tick: 60
dock: harvdump
Start: 0
Length: 7
dock-loop: harvdump
Start: 7
Length: 1
icon: harvicnh
Start: 0
harv.destroyed:
idle: harv
Start: 0
Facings: 32
ZOffset: -512
bggy:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
muzzle: minigun
Start: 0
Length: 6
Facings: 8
icon: bggyicnh
Start: 0
bggy.destroyed:
idle: bggy
Start: 0
Facings: 32
ZOffset: -512
turret: bggy
Start: 32
Facings: 32
ZOffset: -512
mtnk:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
muzzle: gunfire2
Start: 0
Length: *
icon: mtnkicnh
Start: 0
mtnk.destroyed:
idle: mtnk
Start: 0
Facings: 32
ZOffset: -512
turret: mtnk
Start: 32
Facings: 32
ZOffset: -512
ltnk:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
muzzle: gunfire2
Start: 0
Length: *
icon: ltnkicnh
Start: 0
ltnk.destroyed:
idle: ltnk
Start: 0
Facings: 32
ZOffset: -512
turret: ltnk
Start: 32
Facings: 32
ZOffset: -512
htnk:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
muzzle: gunfire2
Start: 0
Length: *
icon: htnkicnh
Start: 0
htnk.destroyed:
idle: htnk
Start: 0
Facings: 32
ZOffset: -512
turret: htnk
Start: 32
Facings: 32
ZOffset: -512
jeep:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
muzzle: minigun
Start: 0
Length: 6
Facings: 8
icon: jeepicnh
Start: 0
jeep.destroyed:
idle: jeep
Start: 0
Facings: 32
ZOffset: -512
turret: jeep
Start: 32
Facings: 32
ZOffset: -512
bike:
idle:
Start: 0
Facings: 32
icon: bikeicnh
Start: 0
bike.destroyed:
idle: bike
Start: 0
Facings: 32
ZOffset: -512
ftnk:
idle:
Start: 0
Facings: 32
muzzle0: flame-n
Start: 0
Length: *
Offset: 3,8
muzzle1: flame-nw
Start: 0
Length: *
Offset: 4,6
muzzle2: flame-w
Start: 0
Length: *
Offset: 7,2
muzzle3: flame-sw
Start: 0
Length: *
Offset: 3,-2
muzzle4: flame-s
Start: 0
Length: *
Offset: 1,-2
muzzle5: flame-se
Start: 0
Length: *
Offset: -3,-1
muzzle6: flame-e
Start: 0
Length: *
Offset: -6,2
muzzle7: flame-ne
Start: 0
Length: *
Offset: -5,6
icon: ftnkicnh
Start: 0
ftnk.destroyed:
idle: ftnk
Start: 0
Facings: 32
ZOffset: -512
mhq:
idle:
Start: 0
Facings: 32
spinner:
Start: 32
Length: 32
icon: mhqicnh
Start: 0
msam:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
aim:
Start: 64
Facings: 32
turret-3:
Start: 64
Facings: 32
icon: msamicnh
Start: 0
msam.destroyed:
idle: msam
Start: 0
Facings: 32
ZOffset: -512
turret: msam
Start: 32
Facings: 32
ZOffset: -512
mlrs:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
turret-2:
Start: 64
Facings: 32
turret-3:
Start: 96
Facings: 32
icon: mlrsicnh
Start: 0
mlrs.destroyed:
idle: mlrs
Start: 0
Facings: 32
ZOffset: -512
turret: mlrs
Start: 32
Facings: 32
ZOffset: -512
stnk:
idle:
Start: 0
Facings: 32
icon: stnkicnh
Start: 0
stnk.destroyed:
idle: stnk
Start: 0
Facings: 32
ZOffset: -512
arty:
idle:
Start: 0
Facings: 32
muzzle: gunfire2
Start: 0
Length: *
icon: artyicnh
Start: 0
arty.destroyed:
idle: arty
Start: 0
Facings: 32
ZOffset: -512
apc:
idle:
Start: 0
Facings: 32
turret: apctur
Start: 0
Facings: 32
muzzle: apcmuz
Start: 0
Length: 3
Stride: 6
Facings: 8
close:
Start: 32
Length: 3
unload:
Start: 32
icon: apcicnh
Start: 0
apc.destroyed:
idle: apc
Start: 0
Facings: 32
ZOffset: -512
turret: apctur
Start: 0
Facings: 32
ZOffset: -512