Files
OpenRA/mods/cnc/weapons/explosions.yaml

86 lines
1.5 KiB
YAML

FlametankExplode:
Warhead@1Dam: SpreadDamage
Spread: 1c0
Damage: 100
DeathType: 5
Warhead@2Eff: CreateEffect
Explosion: big_napalm
ImpactSound: xplobig6.aud
HeliCrash:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 40
DeathType: 4
Warhead@2Eff: CreateEffect
Explosion: poof
ImpactSound: xplos.aud
HeliExplode:
Warhead@1Dam: SpreadDamage
DeathType: 4
Warhead@2Eff: CreateEffect
Explosion: small_building
ImpactSound: xplos.aud
UnitExplode:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 4
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
Warhead@2Eff: CreateEffect
Explosion: poof
ImpactSound: xplobig6.aud
UnitExplodeSmall:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 40
DeathType: 4
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
Warhead@2Eff: CreateEffect
Explosion: big_frag
ImpactSound: xplobig4.aud
GrenadierExplode:
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 10
DeathType: 3
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
Warhead@2Eff: CreateEffect
Explosion: poof
ImpactSound: xplosml2.aud
Napalm.Crate:
Warhead@1Dam: SpreadDamage
Spread: 170
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 5
Versus:
None: 90
Wood: 100
Light: 60
Heavy: 25
AffectsParent: true
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: med_napalm
ImpactSound: flamer2.aud