Files
OpenRA/OpenRA.Mods.Common/Widgets/TerrainTemplatePreviewWidget.cs
2020-12-19 13:07:01 +01:00

100 lines
2.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets
{
public class TerrainTemplatePreviewWidget : Widget
{
public Func<float> GetScale = () => 1f;
readonly WorldRenderer worldRenderer;
readonly TileSet tileset;
TerrainTemplateInfo template;
Rectangle bounds;
public TerrainTemplateInfo Template
{
get
{
return template;
}
set
{
template = value;
if (template == null)
return;
var grid = Game.ModData.Manifest.Get<MapGrid>();
bounds = worldRenderer.Theater.TemplateBounds(template, grid.TileSize, grid.Type);
}
}
[ObjectCreator.UseCtor]
public TerrainTemplatePreviewWidget(WorldRenderer worldRenderer, World world)
{
this.worldRenderer = worldRenderer;
tileset = world.Map.Rules.TileSet;
}
protected TerrainTemplatePreviewWidget(TerrainTemplatePreviewWidget other)
: base(other)
{
worldRenderer = other.worldRenderer;
tileset = other.worldRenderer.World.Map.Rules.TileSet;
Template = other.Template;
GetScale = other.GetScale;
}
public override Widget Clone() { return new TerrainTemplatePreviewWidget(this); }
public override void Draw()
{
if (template == null)
return;
var grid = Game.ModData.Manifest.Get<MapGrid>();
var ts = grid.TileSize;
var gridType = grid.Type;
var scale = GetScale();
var sb = new Rectangle((int)(scale * bounds.X), (int)(scale * bounds.Y), (int)(scale * bounds.Width), (int)(scale * bounds.Height));
var origin = RenderOrigin + new int2((RenderBounds.Size.Width - sb.Width) / 2 - sb.X, (RenderBounds.Size.Height - sb.Height) / 2 - sb.Y);
var i = 0;
for (var y = 0; y < Template.Size.Y; y++)
{
for (var x = 0; x < Template.Size.X; x++)
{
var tile = new TerrainTile(Template.Id, (byte)(i++));
if (!tileset.TryGetTileInfo(tile, out var tileInfo))
continue;
var sprite = worldRenderer.Theater.TileSprite(tile, 0);
var size = new float2(sprite.Size.X * scale, sprite.Size.Y * scale);
var u = gridType == MapGridType.Rectangular ? x : (x - y) / 2f;
var v = gridType == MapGridType.Rectangular ? y : (x + y) / 2f;
var pos = origin + scale * (new float2(u * ts.Width, (v - 0.5f * tileInfo.Height) * ts.Height) - 0.5f * sprite.Size);
var palette = Template.Palette ?? TileSet.TerrainPaletteInternalName;
Game.Renderer.SpriteRenderer.DrawSprite(sprite, pos, worldRenderer.Palette(palette), size);
}
}
}
}
}