Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
16e260e69f5875bc98a14b4ffb4e8ff808b4c1df
OpenRA/OpenRA.Mods.Common/Traits/Conditions
History
Paul Chote e8d6d63707 Add IIssueDeployOrder.
2017-06-06 08:53:54 -06:00
..
ConditionalTrait.cs
Added PausableConditionalTrait abstract trait
2017-04-30 09:47:28 -05:00
ConditionManager.cs
Replace IConditionConsumer w/ variable observers for multiple variable expressions for traits.
2017-04-22 08:36:18 -05:00
DisableOnCondition.cs
…
ExternalCondition.cs
Add support for per-source and total external condition caps.
2017-02-18 19:10:22 +00:00
GrantCondition.cs
…
GrantConditionOnDamageState.cs
…
GrantConditionOnDeploy.cs
Add IIssueDeployOrder.
2017-06-06 08:53:54 -06:00
GrantConditionOnDisabled.cs
Remove bogus Requires<HealthInfo> from GrantConditionOnDisabled.
2017-04-23 00:44:08 +01:00
GrantConditionOnLineBuildDirection.cs
Add GrantConditionOnLineBuildDirection trait.
2017-04-23 00:44:10 +01:00
GrantConditionOnMovement.cs
…
GrantConditionOnPrerequisite.cs
Fix GrantConditionOnPrerequisite not refreshing when the actor's owner changes
2017-03-19 02:30:45 +01:00
GrantConditionOnTerrain.cs
…
LineBuildSegmentExternalCondition.cs
Add LineBuildSegmentExternalCondition.
2017-04-23 00:44:10 +01:00
PausableConditionalTrait.cs
Added PausableConditionalTrait abstract trait
2017-04-30 09:47:28 -05:00
ProximityExternalCondition.cs
Convert ProximityExternalCondition from disable-able to conditional.
2017-04-30 09:46:56 -05:00
Powered by Gitea Version: 1.25.4 Page: 1152ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API