Files
OpenRA/mods/cnc/sequences/misc.yaml
2011-07-01 00:08:43 +12:00

214 lines
2.2 KiB
YAML

fire:
1: fire1
Start: 0
Length: *
2: fire2
Start: 0
Length: *
120mm:
idle:
Start: 0
smoke_m:
idle:
Start: 0
Length: *
loop:
Start: 49
Length: 42
end:
Start: 0
Length: 26
dragon:
idle:
Start: 0
Facings: 32
smokey:
idle:
Start: 0
Length: *
bomb:
idle:
Start: 0
Length: *
missile:
idle:
Start: 0
Facings: 32
patriot:
idle:
Start: 0
Facings: 32
explosion:
1: piff
Start: 0
Length: *
2: piffpiff
Start: 0
Length: *
3: napalm2
Start: 0
Length: *
4: veh-hit3
Start: 0
Length: *
5: veh-hit2
Start: 0
Length: *
1w: piff
Start: 0
Length: *
2w: piffpiff
Start: 0
Length: *
3w: napalm2
Start: 0
Length: *
4w: veh-hit3
Start: 0
Length: *
5w: veh-hit2
Start: 0
Length: *
8: art-exp1
Start: 0
Length: *
building: fball1
Start: 0
Length: *
6: atomsfx
Start: 0
Length: *
6w: atomsfx
Start: 0
Length: *
rank:
rank:
Start: 0
Length: *
rallypoint:
flag:flagfly
Start: 0
Length: *
circles:fpls
Start: 0
Length: *
select:
repair:
Start: 2
crate:
idle: wcrate
Start: 0
crate-effects:
airstrike: deviator
Start: 0
Length: *
nuke: missile2
Start: 0
Length: 29
dollar: dollar
Start: 0
Length: *
reveal-map: earth
Start: 0
Length: *
hide-map: empulse
Start: 0
Length: *
heal: invun
Start: 0
Length: *
mine: mine
Start: 0
Length: 21
redskull: rapid
Start: 0
Length: 20
cloak: cloakcrate
Start: 0
Length: *
levelup: levelup
Start: 0
Length: *
Tick: 200
miss:
idle:
Start: 0
damaged-idle:
Start: 2
atomicup:
idle:
Start: 0
Length: *
atomicdn:
idle:
Start: 0
Length: *
atomic:
up: atomicup
Start: 0
Length: *
down: atomicdn
Start: 0
Length: *
ionsfx:
idle:
Start: 0
Length: *
bomblet:
idle:
Start: 0
Length: *
mpspawn:
idle:
Start: 0
Length: *
waypoint:
idle:
Start: 0
Length: *
clock:
idle: hclock
Start: 0
Length: *
pips:
ready: hpips
Start: 3
hold: hpips
Start: 4
pip-empty: hpips
Start: 0
pip-green: hpips
Start: 1
pip-yellow: hpips
Start: 5
pip-gray: hpips
Start: 6
pip-red: hpips
Start: 7
tag-primary: hpips
Start: 2
groups: pdigits
Start: 0
Length: *