Files
OpenRA/mods/ra/maps/bomber-john/rules.yaml
abcdefg30 5ddf28fa81 Bomber John rules cleanup
Removed hacks, default values and duplicates
2017-09-13 22:13:49 +02:00

169 lines
2.6 KiB
YAML

World:
CrateSpawner:
Enabled: False
Locked: True
-SpawnMPUnits:
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
MapOptions:
TechLevelLocked: True
TechLevel: unrestricted
APWR:
Buildable:
Prerequisites: ~disabled
STEK:
Buildable:
Prerequisites: ~disabled
BARR:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
POWR:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
PROC:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
DOME:
Buildable:
Prerequisites: ~disabled
SPEN:
Buildable:
Prerequisites: ~disabled
SILO:
Buildable:
Prerequisites: ~disabled
Player:
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 60
ChronoshiftPower:
Icon: chrono
ChargeTime: 60
Description: Chronoshift
LongDesc: Teleport a group of vehicles across\nthe map.
SelectTargetSound: slcttgt1.aud
BeginChargeSound: chrochr1.aud
EndChargeSound: chrordy1.aud
Duration: 999999
KillCargo: yes
Range: 3
GrantExternalConditionPower@IRONCURTAIN:
Icon: invuln
ChargeTime: 30
Description: Invulnerability
LongDesc: Makes a unit invulnerable\nfor 3 seconds.
Duration: 75
SelectTargetSound: slcttgt1.aud
BeginChargeSound: ironchg1.aud
EndChargeSound: ironrdy1.aud
Range: 1
Condition: invulnerability
Sequence: idle
OnFireSound: ironcur9.aud
Production:
Produces: Building
MNLYR:
Inherits: ^Tank
Valued:
Cost: 800
Tooltip:
Name: Bomber
Health:
HP: 500
Armor:
Type: Heavy
Mobile:
Speed: 128
WaitAverage: 1
WaitSpread: 1
TurnSpeed: 900
RevealsShroud:
Range: 40c0
MustBeDestroyed:
RequiredForShortGame: true
Transforms:
IntoActor: ftur
Offset: 0,0
Facing: 96
CashTrickler:
Interval: 150
Amount: 20
RenderSprites:
Image: MNLY
Chronoshiftable:
ReturnToOrigin: false
HitShape:
FTUR:
Health:
HP: 1000
Transforms:
IntoActor: mnlyr
Offset: 0,0
Facing: 96
MustBeDestroyed:
RequiredForShortGame: true
CashTrickler:
Interval: 150
Amount: 30
-Power:
MINVV:
Inherits: ^SpriteActor
HiddenUnderFog:
Building:
TerrainTypes: Clear,Road
Adjacent: -1
Buildable:
Queue: Building
BuildPaletteOrder: 10
Description: Bomb which explodes after 8 seconds
Valued:
Cost: 30
Health:
HP: 200
RenderSprites:
Image: miner
WithSpriteBody:
Tooltip:
Name: Bomb
SelfHealing:
Step: -1
Delay: 1
HealIfBelow: 101
Explodes:
Weapon: CrateNuke
EmptyWeapon: CrateNuke
HitShape:
T17:
-Health: