Files
OpenRA/OpenRA.Game/PPos.cs
2013-04-01 12:59:50 +13:00

109 lines
3.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
namespace OpenRA
{
/// <summary>
/// Pixel coordinate position in the world (fine).
/// </summary>
public struct PPos
{
public readonly int X, Y;
public PPos(int x, int y) { X = x; Y = y; }
public static readonly PPos Zero = new PPos(0, 0);
public static PPos FromWPos(WPos pos)
{
return new PPos(Game.CellSize*pos.X/1024, Game.CellSize*pos.Y/1024);
}
// Temporary hack for things that throw away altitude and
// cache screen positions directly. This can go once all
// the callers understand world coordinates
public static PPos FromWPosHackZ(WPos pos)
{
return new PPos(Game.CellSize*pos.X/1024, Game.CellSize*(pos.Y - pos.Z)/1024);
}
public static explicit operator PPos(int2 a) { return new PPos(a.X, a.Y); }
public static explicit operator PVecInt(PPos a) { return new PVecInt(a.X, a.Y); }
public static PPos operator +(PPos a, PVecInt b) { return new PPos(a.X + b.X, a.Y + b.Y); }
public static PVecInt operator -(PPos a, PPos b) { return new PVecInt(a.X - b.X, a.Y - b.Y); }
public static PPos operator -(PPos a, PVecInt b) { return new PPos(a.X - b.X, a.Y - b.Y); }
public static bool operator ==(PPos me, PPos other) { return (me.X == other.X && me.Y == other.Y); }
public static bool operator !=(PPos me, PPos other) { return !(me == other); }
public static PPos Max(PPos a, PPos b) { return new PPos(Math.Max(a.X, b.X), Math.Max(a.Y, b.Y)); }
public static PPos Min(PPos a, PPos b) { return new PPos(Math.Min(a.X, b.X), Math.Min(a.Y, b.Y)); }
public static PPos Lerp(PPos a, PPos b, int mul, int div)
{
return a + ((PVecInt)(b - a) * mul / div);
}
public static PPos Average(params PPos[] list)
{
if (list == null || list.Length == 0)
throw new ArgumentException("PPos: Cannot calculate average of empty list.");
var x = 0;
var y = 0;
foreach(var pos in list)
{
x += pos.X;
y += pos.Y;
}
x /= list.Length;
y /= list.Length;
return new PPos(x,y);
}
public float2 ToFloat2() { return new float2(X, Y); }
public int2 ToInt2() { return new int2(X, Y); }
public CPos ToCPos() { return new CPos((int)(1f / Game.CellSize * X), (int)(1f / Game.CellSize * Y)); }
public PSubPos ToPSubPos() { return new PSubPos(X * PSubPos.PerPx, Y * PSubPos.PerPx); }
public PPos Clamp(Rectangle r)
{
return new PPos(Math.Min(r.Right, Math.Max(X, r.Left)),
Math.Min(r.Bottom, Math.Max(Y, r.Top)));
}
public WPos ToWPos(int z)
{
return new WPos(1024*X/Game.CellSize,
1024*Y/Game.CellSize,
1024*z/Game.CellSize);
}
public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
public override bool Equals(object obj)
{
if (obj == null)
return false;
PPos o = (PPos)obj;
return o == this;
}
public override string ToString() { return "{0},{1}".F(X, Y); }
}
}