Files
OpenRA/OpenRA.Test/OpenRA.Test.csproj
Paul Chote 1955cac84e Unify Windows and mono build systems.
The Makefile behaviour is recreated using the new and significantly
cleaner .NET Core csproj format.

fixheader.exe is promoted to OpenRA.PostProcess.exe and now runs
on all platforms.
2019-05-05 23:19:04 +02:00

35 lines
1.3 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net461</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>5</LangVersion>
<DebugSymbols>true</DebugSymbols>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<OutputPath>..</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<Platforms>x86</Platforms>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<DefineConstants>DEBUG;TRACE</DefineConstants>
<Optimize>false</Optimize>
</PropertyGroup>
<ItemGroup>
<Reference Include="Eluant">
<HintPath>..\thirdparty\download\Eluant.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="nunit.framework">
<HintPath>..\thirdparty\download\nunit.framework.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
<ProjectReference Include="..\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj">
<Private>False</Private>
</ProjectReference>
</ItemGroup>
</Project>