46 lines
1.6 KiB
C#
46 lines
1.6 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Scripting;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Scripting
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{
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[ScriptPropertyGroup("Support Powers")]
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public class ParatroopersProperties : ScriptActorProperties, Requires<ParatroopersPowerInfo>
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{
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readonly ParatroopersPower pp;
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public ParatroopersProperties(ScriptContext context, Actor self)
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: base(context, self)
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{
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pp = self.TraitsImplementing<ParatroopersPower>().First();
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}
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[Desc("Activate the actor's Paratroopers Power. Returns the aircraft that will drop the reinforcements.")]
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public Actor[] TargetParatroopers(WPos target, WAngle? facing = null)
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{
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var actors = pp.SendParatroopers(Self, target, facing);
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return actors.Aircraft;
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}
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[Desc("Activate the actor's Paratroopers Power. Returns the aircraft that will drop the reinforcements. DEPRECATED! Will be removed.")]
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public Actor[] ActivateParatroopers(WPos target, int facing = -1)
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{
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Game.Debug("SendParatroopersFrom is deprecated. Use TargetParatroopers instead.");
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var actors = pp.SendParatroopers(Self, target, facing == -1 ? (WAngle?)null : WAngle.FromFacing(facing));
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return actors.Aircraft;
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}
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}
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}
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