Files
OpenRA/OpenRA.Mods.Common/Traits/Conditions/GrantRandomCondition.cs
2018-07-01 11:08:32 +02:00

48 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Conditions
{
[Desc("Grants a random condition from a predefined list to the actor when created.")]
public class GrantRandomConditionInfo : ITraitInfo
{
[FieldLoader.Require]
[GrantedConditionReference]
[Desc("List of conditions to grant from.")]
public readonly string[] Conditions = null;
public object Create(ActorInitializer init) { return new GrantRandomCondition(init.Self, this); }
}
public class GrantRandomCondition : INotifyCreated
{
readonly GrantRandomConditionInfo info;
public GrantRandomCondition(Actor self, GrantRandomConditionInfo info)
{
this.info = info;
}
void INotifyCreated.Created(Actor self)
{
if (!info.Conditions.Any())
return;
var condition = info.Conditions.Random(self.World.SharedRandom);
var conditionManager = self.Trait<ConditionManager>();
conditionManager.GrantCondition(self, condition);
}
}
}