Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/ChangeIntensityToDuration.cs
2018-07-01 11:08:32 +02:00

39 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class ChangeIntensityToDuration : UpdateRule
{
public override string Name { get { return "Add a 'Duration' parameter to 'ShakeOnDeath'."; } }
public override string Description
{
get
{
return "The 'Intensity' parameter on 'ShakeOnDeath' has been used as duration\n" +
"by accident. A new 'Duration' parameter was added to fix that.\n" +
"Definitions of 'Intensity' will be automatically renamed to 'Duration'.\n" +
"The old 'Intensity' parameter will now change the intensity as intended.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var sod in actorNode.ChildrenMatching("ShakeOnDeath"))
sod.RenameChildrenMatching("Intensity", "Duration");
yield break;
}
}
}