117 lines
2.9 KiB
C#
117 lines
2.9 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see LICENSE.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Drawing;
|
|
using OpenRA.Effects;
|
|
using OpenRA.Traits;
|
|
using OpenRA.Mods.RA.Move;
|
|
|
|
namespace OpenRA.Mods.RA
|
|
{
|
|
class AttackMoveInfo : TraitInfo<AttackMove>
|
|
{
|
|
public readonly bool JustMove = false;
|
|
}
|
|
|
|
class AttackMove : IResolveOrder, IOrderVoice, ITick
|
|
{
|
|
[Sync] public int2 TargetLocation = int2.Zero;
|
|
|
|
[Sync] public bool AttackMoving = false;
|
|
|
|
public string VoicePhraseForOrder(Actor self, Order order)
|
|
{
|
|
if (order.OrderString == "AttackMove")
|
|
return "AttackMove";
|
|
|
|
return null;
|
|
}
|
|
|
|
public void ResolveOrder(Actor self, Order order)
|
|
{
|
|
if (order.OrderString == "AttackMove")
|
|
{
|
|
|
|
self.CancelActivity();
|
|
//if we are just moving, we don't turn on attackmove and this becomes a regular move order
|
|
if (self.Info.Traits.Get<AttackMoveInfo>().JustMove)
|
|
{
|
|
self.QueueActivity(self.Trait<Mobile>().MoveTo(order.TargetLocation, 1));
|
|
AttackMoving = false;
|
|
}
|
|
else
|
|
{
|
|
self.QueueActivity(new AttackMoveActivity(order.TargetLocation));
|
|
AttackMoving = true;
|
|
TargetLocation = order.TargetLocation;
|
|
}
|
|
|
|
if (self.Owner == self.World.LocalPlayer)
|
|
self.World.AddFrameEndTask(w =>
|
|
{
|
|
if (self.Destroyed) return;
|
|
if (order.TargetActor != null)
|
|
w.Add(new FlashTarget(order.TargetActor));
|
|
|
|
var line = self.TraitOrDefault<DrawLineToTarget>();
|
|
if (line != null)
|
|
if (order.TargetActor != null) line.SetTarget(self, Target.FromOrder(order), Color.Red);
|
|
else line.SetTarget(self, Target.FromOrder(order), Color.Red);
|
|
});
|
|
}
|
|
else
|
|
{
|
|
AttackMoving = false;
|
|
}
|
|
}
|
|
|
|
class AttackMoveActivity : CancelableActivity
|
|
{
|
|
readonly int2 target;
|
|
IActivity inner;
|
|
public AttackMoveActivity( int2 target ) { this.target = target; }
|
|
|
|
public override IActivity Tick( Actor self )
|
|
{
|
|
self.Trait<AttackBase>().ScanAndAttack(self, true);
|
|
|
|
if( inner == null )
|
|
{
|
|
if( IsCanceled )
|
|
return NextActivity;
|
|
inner = self.Trait<Mobile>().MoveTo( target, 1 );
|
|
}
|
|
inner = inner.Tick( self );
|
|
return this;
|
|
}
|
|
|
|
protected override bool OnCancel( Actor self )
|
|
{
|
|
if( inner != null )
|
|
inner.Cancel( self );
|
|
return base.OnCancel( self );
|
|
}
|
|
}
|
|
|
|
public void Tick(Actor self)
|
|
{
|
|
if (!self.IsInWorld) return;
|
|
|
|
if (AttackMoving && self.IsIdle)
|
|
{
|
|
self.CancelActivity();
|
|
self.QueueActivity(new AttackMoveActivity(TargetLocation));
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|