Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
1add57e5ade92e727675cd8a3613699bbfaf14c8
OpenRA/OpenRA.Game/Network
History
Paul Chote 1add57e5ad Fix frame number not being included in pre-serialized order packets.
2022-11-27 22:58:23 +01:00
..
Connection.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
ConnectionTarget.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
GameSave.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
GameServer.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
GeoIP.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
Handshake.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
LocalizedMessage.cs
Port to Linguini
2022-07-02 22:32:37 +01:00
Nat.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
Order.cs
Serialize the actor generation for network orders
2022-06-25 18:18:49 +02:00
OrderIO.cs
Fix frame number not being included in pre-serialized order packets.
2022-11-27 22:58:23 +01:00
OrderManager.cs
Add per player mutes
2022-08-20 14:52:49 +02:00
ReplayConnection.cs
Fix replay player disconnect handling
2022-10-30 14:55:55 +01:00
ReplayRecorder.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
Session.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
SyncReport.cs
Incease NumSyncReports to 7
2022-11-25 23:57:39 +01:00
TickTime.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
UnitOrders.cs
Don't disable chat in replays
2022-11-06 22:28:52 +01:00
Powered by Gitea Version: 1.25.1 Page: 133ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API