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1b0ae1e512893918a00ccfeafa4818af365beee4
OpenRA
/
OpenRA.Mods.Common
/
Traits
/
Buildings
History
reaperrr
5bdb7bd689
Add OccupiedUntargetable FootprintCellType
...
For cells that are occupied & unpassable, but should be ignored by HitShape.UseOccupiedCellsOffsets.
2017-07-13 17:43:41 +02:00
..
BaseBuilding.cs
…
BaseProvider.cs
…
Bridge.cs
Remove FootprintUtils
2017-07-13 17:43:41 +02:00
BridgeHut.cs
…
BridgePlaceholder.cs
…
Building.cs
Add OccupiedUntargetable FootprintCellType
2017-07-13 17:43:41 +02:00
BuildingInfluence.cs
Refactor footprint cell lookups and move them to Building
2017-07-13 17:43:41 +02:00
BuildingUtils.cs
Refactor footprint cell lookups and move them to Building
2017-07-13 17:43:41 +02:00
Exit.cs
…
FreeActor.cs
…
FreeActorWithDelivery.cs
…
Gate.cs
Remove FootprintUtils
2017-07-13 17:43:41 +02:00
GroundLevelBridge.cs
Remove FootprintUtils
2017-07-13 17:43:41 +02:00
LegacyBridgeHut.cs
…
LineBuild.cs
…
LineBuildNode.cs
…
PrimaryBuilding.cs
…
RallyPoint.cs
…
Refinery.cs
…
RepairableBuilding.cs
…
RepairsUnits.cs
Make RepairsUnits pausable-conditional
2017-04-30 09:48:02 -05:00
Reservable.cs
…