Files
OpenRA/OpenRA.Game/FileSystem/MixFile.cs
Pavel Penev 1b88d24cfa Unstatic GlobalFileSystem and rename it to FileSystem
Add a ModFiles field on ModData and move all access to the file system to go through that.
2015-12-14 03:42:22 +02:00

293 lines
7.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Primitives;
namespace OpenRA.FileSystem
{
public sealed class MixFile : IFolder
{
readonly Dictionary<uint, PackageEntry> index;
readonly long dataStart;
readonly Stream s;
readonly int priority;
readonly string filename;
readonly PackageHashType type;
// Save a mix to disk with the given contents
public MixFile(string filename, int priority, Dictionary<string, byte[]> contents)
{
this.filename = filename;
this.priority = priority;
this.type = PackageHashType.Classic;
if (File.Exists(filename))
File.Delete(filename);
s = File.Create(filename);
try
{
index = new Dictionary<uint, PackageEntry>();
contents.Add("local mix database.dat", new XccLocalDatabase(contents.Keys.Append("local mix database.dat")).Data());
Write(contents);
}
catch
{
Dispose();
throw;
}
}
public MixFile(string filename, PackageHashType type, int priority)
{
this.filename = filename;
this.priority = priority;
this.type = type;
s = Game.ModData.ModFiles.Open(filename);
try
{
// Detect format type
var isCncMix = s.ReadUInt16() != 0;
// The C&C mix format doesn't contain any flags or encryption
var isEncrypted = false;
if (!isCncMix)
isEncrypted = (s.ReadUInt16() & 0x2) != 0;
List<PackageEntry> entries;
if (isEncrypted)
{
long unused;
entries = ParseHeader(DecryptHeader(s, 4, out dataStart), 0, out unused);
}
else
entries = ParseHeader(s, isCncMix ? 0 : 4, out dataStart);
index = entries.ToDictionaryWithConflictLog(x => x.Hash,
"{0} ({1} format, Encrypted: {2}, DataStart: {3})".F(filename, isCncMix ? "C&C" : "RA/TS/RA2", isEncrypted, dataStart),
null, x => "(offs={0}, len={1})".F(x.Offset, x.Length));
}
catch (Exception)
{
Dispose();
throw;
}
}
static List<PackageEntry> ParseHeader(Stream s, long offset, out long headerEnd)
{
s.Seek(offset, SeekOrigin.Begin);
var numFiles = s.ReadUInt16();
/*uint dataSize = */s.ReadUInt32();
var items = new List<PackageEntry>();
for (var i = 0; i < numFiles; i++)
items.Add(new PackageEntry(s));
headerEnd = offset + 6 + numFiles * PackageEntry.Size;
return items;
}
static MemoryStream DecryptHeader(Stream s, long offset, out long headerEnd)
{
s.Seek(offset, SeekOrigin.Begin);
// Decrypt blowfish key
var keyblock = s.ReadBytes(80);
var blowfishKey = new BlowfishKeyProvider().DecryptKey(keyblock);
var fish = new Blowfish(blowfishKey);
// Decrypt first block to work out the header length
var ms = Decrypt(ReadBlocks(s, offset + 80, 1), fish);
var numFiles = ms.ReadUInt16();
// Decrypt the full header - round bytes up to a full block
var blockCount = (13 + numFiles * PackageEntry.Size) / 8;
headerEnd = offset + 80 + blockCount * 8;
return Decrypt(ReadBlocks(s, offset + 80, blockCount), fish);
}
static MemoryStream Decrypt(uint[] h, Blowfish fish)
{
var decrypted = fish.Decrypt(h);
var ms = new MemoryStream();
var writer = new BinaryWriter(ms);
foreach (var t in decrypted)
writer.Write(t);
writer.Flush();
ms.Seek(0, SeekOrigin.Begin);
return ms;
}
static uint[] ReadBlocks(Stream s, long offset, int count)
{
if (offset < 0)
throw new ArgumentOutOfRangeException("offset", "Non-negative number required.");
if (count < 0)
throw new ArgumentOutOfRangeException("count", "Non-negative number required.");
if (offset + (count * 2) > s.Length)
throw new ArgumentException("Bytes to read {0} and offset {1} greater than stream length {2}.".F(count * 2, offset, s.Length));
s.Seek(offset, SeekOrigin.Begin);
// A block is a single encryption unit (represented as two 32-bit integers)
var ret = new uint[2 * count];
for (var i = 0; i < ret.Length; i++)
ret[i] = s.ReadUInt32();
return ret;
}
uint? FindMatchingHash(string filename)
{
var hash = PackageEntry.HashFilename(filename, type);
if (index.ContainsKey(hash))
return hash;
// Maybe we were given a raw hash?
uint raw;
if (!uint.TryParse(filename, NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out raw))
return null;
if ("{0:X}".F(raw) == filename && index.ContainsKey(raw))
return raw;
return null;
}
public Stream GetContent(uint hash)
{
PackageEntry e;
if (!index.TryGetValue(hash, out e))
return null;
Stream parentStream;
var offset = dataStart + e.Offset + SegmentStream.GetOverallNestedOffset(s, out parentStream);
var path = ((FileStream)parentStream).Name;
return new SegmentStream(File.OpenRead(path), offset, e.Length);
}
public Stream GetContent(string filename)
{
var hash = FindMatchingHash(filename);
return hash.HasValue ? GetContent(hash.Value) : null;
}
static readonly uint[] Nothing = { };
public IEnumerable<uint> ClassicHashes()
{
if (type == PackageHashType.Classic)
return index.Keys;
return Nothing;
}
public IEnumerable<uint> CrcHashes()
{
if (type == PackageHashType.CRC32)
return index.Keys;
return Nothing;
}
public IEnumerable<string> AllFileNames()
{
var lookup = new Dictionary<uint, string>();
if (Exists("local mix database.dat"))
{
var db = new XccLocalDatabase(GetContent("local mix database.dat"));
foreach (var e in db.Entries)
{
var hash = PackageEntry.HashFilename(e, type);
if (!lookup.ContainsKey(hash))
lookup.Add(hash, e);
}
}
if (Game.ModData.ModFiles.Exists("global mix database.dat"))
{
var db = new XccGlobalDatabase(Game.ModData.ModFiles.Open("global mix database.dat"));
foreach (var e in db.Entries)
{
var hash = PackageEntry.HashFilename(e, type);
if (!lookup.ContainsKey(hash))
lookup.Add(hash, e);
}
}
return index.Keys.Select(k => lookup.ContainsKey(k) ? lookup[k] : "{0:X}".F(k));
}
public bool Exists(string filename)
{
return FindMatchingHash(filename).HasValue;
}
public int Priority { get { return 1000 + priority; } }
public string Name { get { return filename; } }
public void Write(Dictionary<string, byte[]> contents)
{
// Cannot modify existing mixfile - rename existing file and
// create a new one with original content plus modifications
Game.ModData.ModFiles.Unmount(this);
// TODO: Add existing data to the contents list
if (index.Count > 0)
throw new NotImplementedException("Updating mix files unfinished");
// Construct a list of entries for the file header
uint dataSize = 0;
var items = new List<PackageEntry>();
foreach (var kv in contents)
{
var length = (uint)kv.Value.Length;
var hash = PackageEntry.HashFilename(Path.GetFileName(kv.Key), type);
items.Add(new PackageEntry(hash, dataSize, length));
dataSize += length;
}
// Write the new file
s.Seek(0, SeekOrigin.Begin);
using (var writer = new BinaryWriter(s))
{
// Write file header
writer.Write((ushort)items.Count);
writer.Write(dataSize);
foreach (var item in items)
item.Write(writer);
writer.Flush();
// Copy file data
foreach (var file in contents)
s.Write(file.Value);
}
}
public void Dispose()
{
s.Dispose();
}
}
}