Files
OpenRA/OpenRA.Mods.D2k/Traits/World/PaletteFromR8.cs
Pavel Penev 1b88d24cfa Unstatic GlobalFileSystem and rename it to FileSystem
Add a ModFiles field on ModData and move all access to the file system to go through that.
2015-12-14 03:42:22 +02:00

66 lines
1.8 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.IO;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k.Traits
{
class PaletteFromR8Info : ITraitInfo
{
[FieldLoader.Require, PaletteDefinition]
[Desc("Internal palette name")]
public readonly string Name = null;
[FieldLoader.Require]
[Desc("Filename to load")]
public readonly string Filename = null;
[Desc("Palette byte offset")]
public readonly long Offset = 0;
public readonly bool AllowModifiers = true;
public readonly bool InvertColor = false;
public object Create(ActorInitializer init) { return new PaletteFromR8(this); }
}
class PaletteFromR8 : ILoadsPalettes, IProvidesAssetBrowserPalettes
{
readonly PaletteFromR8Info info;
public PaletteFromR8(PaletteFromR8Info info) { this.info = info; }
public void LoadPalettes(WorldRenderer wr)
{
var colors = new uint[Palette.Size];
using (var s = Game.ModData.ModFiles.Open(info.Filename))
{
s.Seek(info.Offset, SeekOrigin.Begin);
for (var i = 0; i < Palette.Size; i++)
{
var packed = s.ReadUInt16();
colors[i] = (uint)((255 << 24) | ((packed & 0xF800) << 8) | ((packed & 0x7E0) << 5) | ((packed & 0x1f) << 3));
if (info.InvertColor)
colors[i] ^= 0x00FFFFFF;
}
}
wr.AddPalette(info.Name, new ImmutablePalette(colors), info.AllowModifiers);
}
public IEnumerable<string> PaletteNames { get { yield return info.Name; } }
}
}