431 lines
15 KiB
Makefile
431 lines
15 KiB
Makefile
############################# INSTRUCTIONS #############################
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#
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# to compile, run:
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# make
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#
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# to compile with development tools, run:
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# make all
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#
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# to check the official mods for erroneous yaml files, run:
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# make test
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#
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# to generate documentation aimed at modders, run:
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# make docs
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#
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# to install, run:
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# make [prefix=/foo] [bindir=/bar/bin] install
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#
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# to install with development tools, run:
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# make [prefix=/foo] [bindir=/bar/bin] install-all
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#
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# to install Linux startup scripts, desktop files and icons:
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# make install-linux-shortcuts
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#
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# to uninstall, run:
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# make uninstall
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#
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# for help, run:
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# make help
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#
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# to start the game, run:
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# openra
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############################## TOOLCHAIN ###############################
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#
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CSC = dmcs
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CSFLAGS = -nologo -warn:4 -debug:full -optimize- -codepage:utf8 -unsafe -warnaserror
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DEFINE = DEBUG;TRACE
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COMMON_LIBS = System.dll System.Core.dll System.Data.dll System.Data.DataSetExtensions.dll System.Drawing.dll System.Xml.dll thirdparty/ICSharpCode.SharpZipLib.dll thirdparty/FuzzyLogicLibrary.dll thirdparty/Mono.Nat.dll thirdparty/MaxMind.Db.dll thirdparty/MaxMind.GeoIP2.dll thirdparty/Eluant.dll
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######################### UTILITIES/SETTINGS ###########################
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#
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# install locations
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prefix ?= /usr/local
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datarootdir ?= $(prefix)/share
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datadir ?= $(datarootdir)
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bindir ?= $(prefix)/bin
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libdir ?= $(prefix)/lib
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gameinstalldir ?= $(libdir)/openra
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BIN_INSTALL_DIR = $(DESTDIR)$(bindir)
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DATA_INSTALL_DIR = $(DESTDIR)$(gameinstalldir)
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# install tools
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RM = rm
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RM_R = $(RM) -r
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RM_F = $(RM) -f
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RM_RF = $(RM) -rf
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CP = cp
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CP_R = $(CP) -r
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INSTALL = install
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INSTALL_DIR = $(INSTALL) -d
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INSTALL_PROGRAM = $(INSTALL) -m755
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INSTALL_DATA = $(INSTALL) -m644
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# program targets
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CORE = rsdl2 rnull game utility ralint
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TOOLS = editor tsbuild crashdialog
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VERSION = $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || echo git-`git rev-parse --short HEAD`)
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######################## PROGRAM TARGET RULES ##########################
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#
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# Core binaries
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game_SRCS := $(shell find OpenRA.Game/ -iname '*.cs')
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game_TARGET = OpenRA.Game.exe
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game_KIND = winexe
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game_LIBS = $(COMMON_LIBS) $(game_DEPS) thirdparty/SDL2-CS.dll thirdparty/SharpFont.dll
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game_FLAGS = -win32icon:OpenRA.Game/OpenRA.ico
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PROGRAMS += game
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game: $(game_TARGET)
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# Renderer dlls
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rsdl2_SRCS := $(shell find OpenRA.Renderer.Sdl2/ -iname '*.cs')
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rsdl2_TARGET = OpenRA.Renderer.Sdl2.dll
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rsdl2_KIND = library
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rsdl2_DEPS = $(game_TARGET)
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rsdl2_LIBS = $(COMMON_LIBS) thirdparty/SDL2-CS.dll $(rsdl2_DEPS)
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rnull_SRCS := $(shell find OpenRA.Renderer.Null/ -iname '*.cs')
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rnull_TARGET = OpenRA.Renderer.Null.dll
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rnull_KIND = library
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rnull_DEPS = $(game_TARGET)
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rnull_LIBS = $(COMMON_LIBS) $(rnull_DEPS)
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PROGRAMS += rsdl2 rnull
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renderers: $(rsdl2_TARGET) $(rnull_TARGET)
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# Mods Common
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mod_common_SRCS := $(shell find OpenRA.Mods.Common/ -iname '*.cs')
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mod_common_TARGET = mods/common/OpenRA.Mods.Common.dll
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mod_common_KIND = library
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mod_common_DEPS = $(game_TARGET)
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mod_common_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS)
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PROGRAMS += mod_common
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mod_common: $(mod_common_TARGET)
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##### Official Mods #####
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STD_MOD_LIBS = $(game_TARGET)
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STD_MOD_DEPS = $(STD_MOD_LIBS) $(ralint_TARGET)
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# Red Alert
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mod_ra_SRCS := $(shell find OpenRA.Mods.RA/ -iname '*.cs')
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mod_ra_TARGET = mods/ra/OpenRA.Mods.RA.dll
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mod_ra_KIND = library
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mod_ra_DEPS = $(STD_MOD_DEPS) $(mod_common_TARGET)
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mod_ra_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_common_TARGET)
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PROGRAMS += mod_ra
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mod_ra: $(mod_ra_TARGET)
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# Command and Conquer
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mod_cnc_SRCS := $(shell find OpenRA.Mods.Cnc/ -iname '*.cs')
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mod_cnc_TARGET = mods/cnc/OpenRA.Mods.Cnc.dll
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mod_cnc_KIND = library
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mod_cnc_DEPS = $(STD_MOD_DEPS) $(mod_common_TARGET) $(mod_ra_TARGET)
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mod_cnc_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_common_TARGET) $(mod_ra_TARGET)
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PROGRAMS += mod_cnc
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mod_cnc: $(mod_cnc_TARGET)
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# Dune 2000
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mod_d2k_SRCS := $(shell find OpenRA.Mods.D2k/ -iname '*.cs')
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mod_d2k_TARGET = mods/d2k/OpenRA.Mods.D2k.dll
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mod_d2k_KIND = library
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mod_d2k_DEPS = $(STD_MOD_DEPS) $(mod_common_TARGET) $(mod_ra_TARGET) $(mod_cnc_TARGET)
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mod_d2k_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_common_TARGET) $(mod_ra_TARGET)
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PROGRAMS += mod_d2k
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mod_d2k: $(mod_d2k_TARGET)
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# Tiberian Sun
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mod_ts_SRCS := $(shell find OpenRA.Mods.TS/ -iname '*.cs')
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mod_ts_TARGET = mods/ts/OpenRA.Mods.TS.dll
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mod_ts_KIND = library
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mod_ts_DEPS = $(STD_MOD_DEPS) $(mod_common_TARGET) $(mod_ra_TARGET)
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mod_ts_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_common_TARGET) $(mod_ra_TARGET)
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PROGRAMS += mod_ts
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mod_ts: $(mod_ts_TARGET)
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##### Tools #####
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# Map Editor
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editor_SRCS := $(shell find OpenRA.Editor/ -iname '*.cs')
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editor_TARGET = OpenRA.Editor.exe
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editor_KIND = winexe
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editor_DEPS = $(game_TARGET) $(mod_common_TARGET)
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editor_LIBS = System.Windows.Forms.dll System.Data.dll System.Drawing.dll $(editor_DEPS) thirdparty/Eluant.dll
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editor_EXTRA = -resource:OpenRA.Editor.Form1.resources -resource:OpenRA.Editor.MapSelect.resources
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editor_FLAGS = -win32icon:OpenRA.Editor/OpenRA.Editor.Icon.ico
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PROGRAMS += editor
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OpenRA.Editor.MapSelect.resources:
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resgen2 OpenRA.Editor/MapSelect.resx OpenRA.Editor.MapSelect.resources 1> /dev/null
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OpenRA.Editor.Form1.resources:
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resgen2 OpenRA.Editor/Form1.resx OpenRA.Editor.Form1.resources 1> /dev/null
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editor: OpenRA.Editor.MapSelect.resources OpenRA.Editor.Form1.resources $(editor_TARGET)
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# Analyses mod yaml for easy to detect errors
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ralint_SRCS := $(shell find OpenRA.Lint/ -iname '*.cs')
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ralint_TARGET = OpenRA.Lint.exe
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ralint_KIND = exe
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ralint_DEPS = $(game_TARGET)
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ralint_LIBS = $(COMMON_LIBS) $(ralint_DEPS)
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PROGRAMS += ralint
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ralint: $(ralint_TARGET)
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test:
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@echo "OpenRA.Lint: checking Red Alert mod MiniYAML..."
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@mono --debug OpenRA.Lint.exe --verbose ra
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@echo "OpenRA.Lint: checking Tiberian Dawn mod MiniYAML..."
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@mono --debug OpenRA.Lint.exe --verbose cnc
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@echo "OpenRA.Lint: checking Dune 2000 mod MiniYAML..."
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@mono --debug OpenRA.Lint.exe --verbose d2k
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@echo "OpenRA.Lint: checking Tiberian Sun mod MiniYAML..."
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@mono --debug OpenRA.Lint.exe --verbose ts
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# Builds and exports tilesets from a bitmap
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tsbuild_SRCS := $(shell find OpenRA.TilesetBuilder/ -iname '*.cs')
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tsbuild_TARGET = OpenRA.TilesetBuilder.exe
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tsbuild_KIND = winexe
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tsbuild_DEPS = $(game_TARGET)
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tsbuild_LIBS = $(COMMON_LIBS) $(tsbuild_DEPS) System.Windows.Forms.dll
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tsbuild_EXTRA = -resource:OpenRA.TilesetBuilder.FormBuilder.resources -resource:OpenRA.TilesetBuilder.FormNew.resources -resource:OpenRA.TilesetBuilder.Surface.resources
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PROGRAMS += tsbuild
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OpenRA.TilesetBuilder.FormBuilder.resources:
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resgen2 OpenRA.TilesetBuilder/FormBuilder.resx OpenRA.TilesetBuilder.FormBuilder.resources 1> /dev/null
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OpenRA.TilesetBuilder.FormNew.resources:
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resgen2 OpenRA.TilesetBuilder/frmNew.resx OpenRA.TilesetBuilder.FormNew.resources 1> /dev/null
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OpenRA.TilesetBuilder.Surface.resources:
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resgen2 OpenRA.TilesetBuilder/Surface.resx OpenRA.TilesetBuilder.Surface.resources 1> /dev/null
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tsbuild: OpenRA.TilesetBuilder.FormBuilder.resources OpenRA.TilesetBuilder.FormNew.resources OpenRA.TilesetBuilder.Surface.resources $(tsbuild_TARGET)
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##### Launchers / Utilities #####
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gamemonitor_SRCS := $(shell find OpenRA.GameMonitor/ -iname '*.cs')
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gamemonitor_TARGET = OpenRA.exe
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gamemonitor_KIND = winexe
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gamemonitor_DEPS = $(game_TARGET)
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gamemonitor_LIBS = $(COMMON_LIBS) $(gamemonitor_DEPS) System.Windows.Forms.dll
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gamemonitor_FLAGS = -win32icon:OpenRA.Game/OpenRA.ico
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PROGRAMS += gamemonitor
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gamemonitor: $(gamemonitor_TARGET)
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# Backend for the launcher apps - queries game/mod info and applies actions to an install
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utility_SRCS := $(shell find OpenRA.Utility/ -iname '*.cs')
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utility_TARGET = OpenRA.Utility.exe
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utility_KIND = exe
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utility_DEPS = $(game_TARGET)
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utility_LIBS = $(COMMON_LIBS) $(utility_DEPS) thirdparty/ICSharpCode.SharpZipLib.dll
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PROGRAMS += utility
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utility: $(utility_TARGET)
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# Patches binary headers to work around a mono bug
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fixheader.exe: packaging/fixheader.cs
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@echo CSC fixheader.exe
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@$(CSC) packaging/fixheader.cs $(CSFLAGS) -out:fixheader.exe -t:exe $(COMMON_LIBS:%=-r:%)
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# Generate build rules for each target defined above in PROGRAMS
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define BUILD_ASSEMBLY
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$$($(1)_TARGET): $$($(1)_SRCS) Makefile $$($(1)_DEPS) fixheader.exe
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@echo CSC $$(@)
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@$(CSC) $$($(1)_LIBS:%=-r:%) \
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-out:$$(@) $(CSFLAGS) $$($(1)_FLAGS) \
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-define:"$(DEFINE)" \
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-t:"$$($(1)_KIND)" \
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$$($(1)_EXTRA) \
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$$($(1)_SRCS)
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@mono fixheader.exe $$(@) > /dev/null
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@test `echo $$(@) | sed 's/^.*\.//'` = "dll" && chmod a-x $$(@) || ``
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@$$($(1)_EXTRA_CMDS)
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endef
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$(foreach prog,$(PROGRAMS),$(eval $(call BUILD_ASSEMBLY,$(prog))))
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########################## MAKE/INSTALL RULES ##########################
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#
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default: cli-dependencies core
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core: game renderers mods utility ralint
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tools: editor tsbuild gamemonitor
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package: dependencies core editor gamemonitor docs version
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mods: mod_common mod_ra mod_cnc mod_d2k mod_ts
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all: cli-dependencies core tools
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clean:
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@-$(RM_F) *.exe *.dll ./OpenRA*/*.dll ./OpenRA*/*.mdb *.mdb mods/**/*.dll mods/**/*.mdb *.resources
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@-$(RM_RF) ./*/bin ./*/obj
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distclean: clean
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platformdeps = "linux"
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ifeq ($(shell uname),Darwin)
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platformdeps = "osx"
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endif
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dependencies: cli-dependencies native-dependencies
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cli-dependencies:
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@ $(CP_R) thirdparty/*.dll .
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@ $(CP_R) thirdparty/*.dll.config .
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native-dependencies:
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@ $(CP_R) thirdparty/${platformdeps}/* .
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version: mods/ra/mod.yaml mods/cnc/mod.yaml mods/d2k/mod.yaml mods/modchooser/mod.yaml
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@for i in $? ; do \
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awk '{sub("Version:.*$$","Version: $(VERSION)"); print $0}' $${i} > $${i}.tmp && \
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mv -f $${i}.tmp $${i} ; \
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done
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# Documentation (d2k depends on all mod libraries)
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docs: utility
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@mono --debug OpenRA.Utility.exe d2k --docs > DOCUMENTATION.md
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@mono --debug OpenRA.Utility.exe ra --lua-docs > Lua-API.md
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install: install-core
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install-all: install-core install-tools
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install-linux-shortcuts: install-linux-scripts install-linux-icons install-linux-desktop
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install-core: default
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@-echo "Installing OpenRA to $(DATA_INSTALL_DIR)"
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@$(INSTALL_DIR) "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) $(foreach prog,$(CORE),$($(prog)_TARGET)) "$(DATA_INSTALL_DIR)"
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@$(INSTALL_DIR) "$(DATA_INSTALL_DIR)/mods"
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@$(CP_R) mods/common "$(DATA_INSTALL_DIR)/mods/"
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@$(INSTALL_PROGRAM) $(mod_common_TARGET) "$(DATA_INSTALL_DIR)/mods/common"
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@$(CP_R) mods/cnc "$(DATA_INSTALL_DIR)/mods/"
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@$(INSTALL_PROGRAM) $(mod_cnc_TARGET) "$(DATA_INSTALL_DIR)/mods/cnc"
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@$(CP_R) mods/ra "$(DATA_INSTALL_DIR)/mods/"
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@$(INSTALL_PROGRAM) $(mod_ra_TARGET) "$(DATA_INSTALL_DIR)/mods/ra"
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@$(CP_R) mods/d2k "$(DATA_INSTALL_DIR)/mods/"
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@$(INSTALL_PROGRAM) $(mod_d2k_TARGET) "$(DATA_INSTALL_DIR)/mods/d2k"
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@$(CP_R) mods/modchooser "$(DATA_INSTALL_DIR)/mods/"
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@$(INSTALL_DATA) "global mix database.dat" "$(DATA_INSTALL_DIR)/global mix database.dat"
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@$(INSTALL_DATA) "GeoLite2-Country.mmdb" "$(DATA_INSTALL_DIR)/GeoLite2-Country.mmdb"
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@$(INSTALL_DATA) AUTHORS "$(DATA_INSTALL_DIR)/AUTHORS"
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@$(INSTALL_DATA) COPYING "$(DATA_INSTALL_DIR)/COPYING"
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@$(CP_R) glsl "$(DATA_INSTALL_DIR)"
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@$(CP_R) lua "$(DATA_INSTALL_DIR)"
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@$(CP) SDL2-CS* "$(DATA_INSTALL_DIR)"
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@$(CP) Eluant* "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) ICSharpCode.SharpZipLib.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) FuzzyLogicLibrary.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) SharpFont.dll "$(DATA_INSTALL_DIR)"
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@$(CP) SharpFont.dll.config "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) Mono.Nat.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) MaxMind.Db.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) MaxMind.GeoIP2.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) Newtonsoft.Json.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) RestSharp.dll "$(DATA_INSTALL_DIR)"
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ifeq ($(shell uname),Linux)
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@$(CP) *.sh "$(DATA_INSTALL_DIR)"
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endif
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install-tools: tools
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@-echo "Installing OpenRA tools to $(DATA_INSTALL_DIR)"
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@$(INSTALL_DIR) "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) $(foreach prog,$(TOOLS),$($(prog)_TARGET)) "$(DATA_INSTALL_DIR)"
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@$(RM) $(DATA_INSTALL_DIR)/OpenRA.TilesetBuilder.exe # TODO: won't work outside the source tree
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install-linux-icons:
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@$(INSTALL_DIR) "$(DESTDIR)$(datadir)/icons/"
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@$(CP_R) packaging/linux/hicolor/ "$(DESTDIR)$(datadir)/icons"
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install-linux-desktop:
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@$(INSTALL_DIR) "$(DESTDIR)$(datadir)/applications"
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@$(INSTALL_DATA) packaging/linux/openra.desktop "$(DESTDIR)$(datadir)/applications"
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@$(INSTALL_DATA) packaging/linux/openra-editor.desktop "$(DESTDIR)$(datadir)/applications"
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install-linux-scripts:
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@echo "#!/bin/sh" > openra
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@echo 'cd "$(gameinstalldir)"' >> openra
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@echo 'mono OpenRA.Game.exe "$$@"' >> openra
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@echo 'if [ $$? != 0 -a $$? != 1 ]' >> openra
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@echo 'then' >> openra
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@echo 'ZENITY=`which zenity` || echo "OpenRA needs zenity installed to display a graphical error dialog. See ~/.openra. for log files."' >> openra
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@echo '$$ZENITY --question --title "OpenRA" --text "OpenRA has encountered a fatal error.\nLog Files are available in ~/.openra." --ok-label "Quit" --cancel-label "View FAQ" || xdg-open https://github.com/OpenRA/OpenRA/wiki/FAQ' >> openra
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@echo 'exit 1' >> openra
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@echo 'fi' >> openra
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@$(INSTALL_DIR) "$(BIN_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) -m +rx openra "$(BIN_INSTALL_DIR)"
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@-$(RM) openra
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@echo "#!/bin/sh" > openra-editor
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@echo 'cd "$(gameinstalldir)"' >> openra-editor
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@echo 'exec mono OpenRA.Editor.exe "$$@"' >> openra-editor
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@$(INSTALL_DIR) "$(BIN_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) -m +rx openra-editor "$(BIN_INSTALL_DIR)"
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@-$(RM) openra-editor
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uninstall:
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@-$(RM_R) "$(DATA_INSTALL_DIR)"
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@-$(RM_F) "$(BIN_INSTALL_DIR)/openra"
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@-$(RM_F) "$(BIN_INSTALL_DIR)/openra-editor"
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@-$(RM_F) "$(DESTDIR)$(datadir)/applications/openra.desktop"
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@-$(RM_F) "$(DESTDIR)$(datadir)/applications/openra-editor.desktop"
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@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/16x16/apps/openra.png"
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@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/32x32/apps/openra.png"
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@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/32x32/apps/openra-editor.png"
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@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/48x48/apps/openra.png"
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@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/48x48/apps/openra-editor.png"
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@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/64x64/apps/openra.png"
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@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/128x128/apps/openra.png"
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help:
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@echo to compile, run:
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@echo \ \ make
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@echo
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@echo to compile with development tools, run:
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@echo \ \ make all
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@echo
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@echo to check the official mods for erroneous yaml files, run:
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@echo \ \ make test
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@echo
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@echo to generate documentation aimed at modders, run:
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@echo \ \ make docs
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@echo
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@echo to install, run:
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|
@echo \ \ make \[prefix=/foo\] \[bindir=/bar/bin\] install
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|
@echo
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|
@echo to install with development tools, run:
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|
@echo \ \ make \[prefix=/foo\] \[bindir=/bar/bin\] install-all
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|
@echo
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|
@echo to install Linux startup scripts, desktop files and icons
|
|
@echo \ \ make install-linux-shortcuts
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|
@echo
|
|
@echo to uninstall, run:
|
|
@echo \ \ make uninstall
|
|
@echo
|
|
@echo to start the game, run:
|
|
@echo \ \ openra
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|
|
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########################### MAKEFILE SETTINGS ##########################
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|
#
|
|
.DEFAULT_GOAL := default
|
|
|
|
.SUFFIXES:
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|
|
|
.PHONY: core tools package all mods clean distclean dependencies version $(PROGRAMS)
|