Files
OpenRA/OpenRA.Mods.Cnc/Widgets/Logic/CncSettingsLogic.cs
2013-08-18 14:58:07 +12:00

232 lines
9.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.FileFormats.Graphics;
using OpenRA.GameRules;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Widgets;
using OpenRA.Mods.RA.Widgets.Logic;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets.Logic
{
public class CncSettingsLogic
{
enum PanelType { General, Input }
SoundDevice soundDevice;
PanelType settingsPanel = PanelType.General;
ColorPreviewManagerWidget colorPreview;
World world;
[ObjectCreator.UseCtor]
public CncSettingsLogic(Widget widget, World world, Action onExit)
{
this.world = world;
var panel = widget.Get("SETTINGS_PANEL");
// General pane
var generalButton = panel.Get<ButtonWidget>("GENERAL_BUTTON");
generalButton.OnClick = () => settingsPanel = PanelType.General;
generalButton.IsHighlighted = () => settingsPanel == PanelType.General;
var generalPane = panel.Get("GENERAL_CONTROLS");
generalPane.IsVisible = () => settingsPanel == PanelType.General;
var gameSettings = Game.Settings.Game;
var playerSettings = Game.Settings.Player;
var debugSettings = Game.Settings.Debug;
var graphicsSettings = Game.Settings.Graphics;
var soundSettings = Game.Settings.Sound;
// Player profile
var nameTextfield = generalPane.Get<TextFieldWidget>("NAME_TEXTFIELD");
nameTextfield.Text = playerSettings.Name;
colorPreview = panel.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
colorPreview.Color = playerSettings.Color;
var colorDropdown = generalPane.Get<DropDownButtonWidget>("COLOR");
colorDropdown.OnMouseDown = _ => ShowColorPicker(colorDropdown, playerSettings);
colorDropdown.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => playerSettings.Color.RGB;
// Debug
var perftextCheckbox = generalPane.Get<CheckboxWidget>("PERFTEXT_CHECKBOX");
perftextCheckbox.IsChecked = () => debugSettings.PerfText;
perftextCheckbox.OnClick = () => debugSettings.PerfText ^= true;
var perfgraphCheckbox = generalPane.Get<CheckboxWidget>("PERFGRAPH_CHECKBOX");
perfgraphCheckbox.IsChecked = () => debugSettings.PerfGraph;
perfgraphCheckbox.OnClick = () => debugSettings.PerfGraph ^= true;
var checkunsyncedCheckbox = generalPane.Get<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX");
checkunsyncedCheckbox.IsChecked = () => debugSettings.SanityCheckUnsyncedCode;
checkunsyncedCheckbox.OnClick = () => debugSettings.SanityCheckUnsyncedCode ^= true;
var showFatalErrorDialog = generalPane.Get<CheckboxWidget>("SHOW_FATAL_ERROR_DIALOG_CHECKBOX");
showFatalErrorDialog.IsChecked = () => Game.Settings.Debug.ShowFatalErrorDialog;
showFatalErrorDialog.OnClick = () => Game.Settings.Debug.ShowFatalErrorDialog ^= true;
// Video
var windowModeDropdown = generalPane.Get<DropDownButtonWidget>("MODE_DROPDOWN");
windowModeDropdown.OnMouseDown = _ => SettingsMenuLogic.ShowWindowModeDropdown(windowModeDropdown, graphicsSettings);
windowModeDropdown.GetText = () => graphicsSettings.Mode == WindowMode.Windowed ?
"Windowed" : graphicsSettings.Mode == WindowMode.Fullscreen ? "Fullscreen" : "Pseudo-Fullscreen";
var pixelDoubleCheckbox = generalPane.Get<CheckboxWidget>("PIXELDOUBLE_CHECKBOX");
pixelDoubleCheckbox.IsChecked = () => graphicsSettings.PixelDouble;
pixelDoubleCheckbox.OnClick = () =>
{
graphicsSettings.PixelDouble ^= true;
Game.viewport.Zoom = graphicsSettings.PixelDouble ? 2 : 1;
};
var showShellmapCheckbox = generalPane.Get<CheckboxWidget>("SHOW_SHELLMAP");
showShellmapCheckbox.IsChecked = () => gameSettings.ShowShellmap;
showShellmapCheckbox.OnClick = () => gameSettings.ShowShellmap ^= true;
generalPane.Get("WINDOW_RESOLUTION").IsVisible = () => graphicsSettings.Mode == WindowMode.Windowed;
var windowWidth = generalPane.Get<TextFieldWidget>("WINDOW_WIDTH");
windowWidth.Text = graphicsSettings.WindowedSize.X.ToString();
var windowHeight = generalPane.Get<TextFieldWidget>("WINDOW_HEIGHT");
windowHeight.Text = graphicsSettings.WindowedSize.Y.ToString();
// Audio
var soundSlider = generalPane.Get<SliderWidget>("SOUND_SLIDER");
soundSlider.OnChange += x => { soundSettings.SoundVolume = x; Sound.SoundVolume = x; };
soundSlider.Value = soundSettings.SoundVolume;
var musicSlider = generalPane.Get<SliderWidget>("MUSIC_SLIDER");
musicSlider.OnChange += x => { soundSettings.MusicVolume = x; Sound.MusicVolume = x; };
musicSlider.Value = soundSettings.MusicVolume;
var shellmapMusicCheckbox = generalPane.Get<CheckboxWidget>("SHELLMAP_MUSIC");
shellmapMusicCheckbox.IsChecked = () => soundSettings.MapMusic;
shellmapMusicCheckbox.OnClick = () => soundSettings.MapMusic ^= true;
var devices = Sound.AvailableDevices();
soundDevice = devices.FirstOrDefault(d => d.Engine == soundSettings.Engine && d.Device == soundSettings.Device) ?? devices.First();
var audioDeviceDropdown = generalPane.Get<DropDownButtonWidget>("AUDIO_DEVICE");
audioDeviceDropdown.OnMouseDown = _ => ShowAudioDeviceDropdown(audioDeviceDropdown, soundSettings, devices);
audioDeviceDropdown.GetText = () => soundDevice.Label;
// Input pane
var inputPane = panel.Get("INPUT_CONTROLS");
inputPane.IsVisible = () => settingsPanel == PanelType.Input;
var inputButton = panel.Get<ButtonWidget>("INPUT_BUTTON");
inputButton.OnClick = () => settingsPanel = PanelType.Input;
inputButton.IsHighlighted = () => settingsPanel == PanelType.Input;
var classicMouseCheckbox = inputPane.Get<CheckboxWidget>("CLASSICORDERS_CHECKBOX");
classicMouseCheckbox.IsChecked = () => gameSettings.UseClassicMouseStyle;
classicMouseCheckbox.OnClick = () => gameSettings.UseClassicMouseStyle ^= true;
var scrollSlider = inputPane.Get<SliderWidget>("SCROLLSPEED_SLIDER");
scrollSlider.Value = gameSettings.ViewportEdgeScrollStep;
scrollSlider.OnChange += x => gameSettings.ViewportEdgeScrollStep = x;
var edgescrollCheckbox = inputPane.Get<CheckboxWidget>("EDGESCROLL_CHECKBOX");
edgescrollCheckbox.IsChecked = () => gameSettings.ViewportEdgeScroll;
edgescrollCheckbox.OnClick = () => gameSettings.ViewportEdgeScroll ^= true;
var mouseScrollDropdown = inputPane.Get<DropDownButtonWidget>("MOUSE_SCROLL");
mouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(mouseScrollDropdown, gameSettings);
mouseScrollDropdown.GetText = () => gameSettings.MouseScroll.ToString();
var teamchatCheckbox = inputPane.Get<CheckboxWidget>("TEAMCHAT_CHECKBOX");
teamchatCheckbox.IsChecked = () => gameSettings.TeamChatToggle;
teamchatCheckbox.OnClick = () => gameSettings.TeamChatToggle ^= true;
panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
{
playerSettings.Name = nameTextfield.Text;
int x, y;
int.TryParse(windowWidth.Text, out x);
int.TryParse(windowHeight.Text, out y);
graphicsSettings.WindowedSize = new int2(x, y);
soundSettings.Device = soundDevice.Device;
soundSettings.Engine = soundDevice.Engine;
Game.Settings.Save();
Ui.CloseWindow();
onExit();
};
}
static bool ShowMouseScrollDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, MouseScrollType>()
{
{ "Disabled", MouseScrollType.Disabled },
{ "Standard", MouseScrollType.Standard },
{ "Inverted", MouseScrollType.Inverted },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.MouseScroll == options[o],
() => s.MouseScroll = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
bool ShowColorPicker(DropDownButtonWidget color, PlayerSettings s)
{
Action<HSLColor> onChange = c => colorPreview.Color = c;
Action onExit = () =>
{
s.Color = colorPreview.Color;
color.RemovePanel();
};
var colorChooser = Game.LoadWidget(world, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onExit", onExit },
{ "onChange", onChange },
{ "initialColor", s.Color }
});
color.AttachPanel(colorChooser, onExit);
return true;
}
bool ShowAudioDeviceDropdown(DropDownButtonWidget dropdown, SoundSettings s, SoundDevice[] devices)
{
var i = 0;
var options = devices.ToDictionary(d => (i++).ToString(), d => d);
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => soundDevice == options[o],
() => soundDevice = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => options[o].Label;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
}
}