Files
OpenRA/OpenRA.Mods.Cnc/AirstrikePower.cs

72 lines
2.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
using OpenRA.Orders;
namespace OpenRA.Mods.Cnc
{
class AirstrikePowerInfo : SupportPowerInfo
{
public override object Create(Actor self) { return new AirstrikePower(self, this); }
}
class AirstrikePower : SupportPower, IResolveOrder
{
public AirstrikePower(Actor self, AirstrikePowerInfo info) : base(self, info) { }
protected override void OnActivate()
{
Game.controller.orderGenerator = new GenericSelectTarget(Owner.PlayerActor, "Airstrike", "ability");
Sound.Play(Info.SelectTargetSound);
}
protected override void OnFinishCharging() { Sound.PlayToPlayer(Owner, Info.EndChargeSound); }
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Airstrike")
{
var startPos = Owner.World.ChooseRandomEdgeCell();
Owner.World.AddFrameEndTask(w =>
{
var a = w.CreateActor("a10", startPos, Owner);
a.traits.Get<Unit>().Facing = Util.GetFacing(order.TargetLocation - startPos, 0);
a.traits.Get<Unit>().Altitude = a.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
a.traits.Get<CarpetBomb>().SetTarget(order.TargetLocation);
a.CancelActivity();
a.QueueActivity(new Fly(order.TargetLocation));
a.QueueActivity(new FlyOffMap { Interruptible = false });
a.QueueActivity(new RemoveSelf());
});
if (Owner == Owner.World.LocalPlayer)
Game.controller.CancelInputMode();
FinishActivate();
}
}
}
}