Files
OpenRA/mods/ra/rules/system-actors.yaml
2014-03-13 01:03:24 +13:00

177 lines
3.0 KiB
YAML

MINP:
Mine:
CrushClasses: mine
DetonateClasses: mine
AvoidFriendly: no
Explodes:
Weapon: APMine
Health:
HP: 100
Armor:
Type: Light
RenderSimple:
BelowUnits:
Cloak:
CloakSound:
UncloakSound:
Palette:
Tooltip:
Name: Mine
ProximityCaptor:
Types: Mine
TargetableUnit:
TargetTypes: Ground
BodyOrientation:
MINV:
Mine:
CrushClasses: mine
DetonateClasses: mine
AvoidFriendly: no
Explodes:
Weapon: ATMine
Health:
HP: 100
Armor:
Type: Light
RenderSimple:
BelowUnits:
Cloak:
CloakSound:
UncloakSound:
Palette:
Tooltip:
Name: Mine
ProximityCaptor:
Types: Mine
TargetableUnit:
TargetTypes: Ground
BodyOrientation:
CRATE:
Tooltip:
Name: Crate
Crate:
Lifetime: 120
TerrainTypes: Clear, Rough, Road, Water, Ore, Beach
GiveCashCrateAction:
Amount: 1000
SelectionShares: 50
UseCashTick: yes
LevelUpCrateAction:
SelectionShares: 40
ExplodeCrateAction@fire:
Weapon: CrateNapalm
SelectionShares: 5
ExplodeCrateAction@boom:
Weapon: CrateExplosion
SelectionShares: 5
HideMapCrateAction:
SelectionShares: 5
Effect: hide-map
HealUnitsCrateAction:
Notification: heal2.aud
SelectionShares: 2
Effect: heal
RevealMapCrateAction:
SelectionShares: 1
Effect: reveal-map
SupportPowerCrateAction@parabombs:
SelectionShares: 5
Proxy: powerproxy.parabombs
Effect: parabombs
GiveMcvCrateAction:
SelectionShares: 2
NoBaseSelectionShares: 100
Unit: mcv
GiveUnitCrateAction@jeep:
SelectionShares: 7
Unit: jeep
GiveUnitCrateAction@arty:
SelectionShares: 6
Unit: arty
GiveUnitCrateAction@v2rl:
SelectionShares: 6
Unit: v2rl
GiveUnitCrateAction@1tnk:
SelectionShares: 5
Unit: 1tnk
GiveUnitCrateAction@2tnk:
SelectionShares: 4
Unit: 2tnk
GiveUnitCrateAction@3tnk:
SelectionShares: 4
Unit: 3tnk
GiveUnitCrateAction@4tnk:
SelectionShares: 3
Unit: 4tnk
RenderSprites:
Palette: effect
WithCrateBody:
Images: scrate
XmasImages: xcratea, xcrateb, xcratec, xcrated
Selectable:
Selectable: false
Bounds: 15,15,-1,-1
ProximityCaptor:
Types: Crate
Passenger:
BodyOrientation:
CAMERA:
Immobile:
Health:
HP: 1000
RevealsShroud:
Range: 10c0
ProximityCaptor:
Types: Camera
BodyOrientation:
FLARE:
Immobile:
Health:
HP: 1000
RevealsShroud:
Range: 3c0
RenderFlare:
Image: smokland
HiddenUnderFog:
Tooltip:
Name: Flare
ProximityCaptor:
Types: Flare
BodyOrientation:
powerproxy.parabombs:
AirstrikePower:
Icon: parabombs
Description: Parabombs (Single Use)
LongDesc: A Badger drops a load of parachuted\nbombs on your target.
OneShot: yes
AllowMultiple: yes
UnitType: badr.bomber
SelectTargetSound: slcttgt1.aud
FlareActor: flare
powerproxy.sonarpulse:
SonarPulsePower:
Icon: sonar
Description: Sonar Pulse (Single Use)
LongDesc: Reveals all submarines on the map for a \nshort time.
AllowMultiple: yes
OneShot: yes
EndChargeSound: pulse1.aud
SelectTargetSound: slcttgt1.aud
mpspawn:
Immobile:
RenderEditorOnly:
BodyOrientation:
waypoint:
Immobile:
RenderEditorOnly:
BodyOrientation: