74 lines
2.3 KiB
C#
74 lines
2.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using OpenRA.Effects;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Aftermath
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{
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class DemoTruckInfo : ITraitInfo
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{
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public object Create(Actor self) { return new DemoTruck(self); }
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}
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class DemoTruck : Chronoshiftable, INotifyDamage
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{
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public DemoTruck(Actor self) : base(self) { }
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// Explode on chronoshift
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public override bool Activate(Actor self, int2 targetLocation, int duration, bool killCargo, Actor chronosphere)
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{
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Detonate(self, chronosphere);
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return false;
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}
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// Fire primary on death
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public void Damaged(Actor self, AttackInfo e)
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{
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if (e.DamageState == DamageState.Dead)
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Detonate(self, e.Attacker);
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}
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public void Detonate(Actor self, Actor detonatedBy)
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{
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var unit = self.traits.GetOrDefault<Unit>();
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var info = self.Info.Traits.Get<AttackBaseInfo>();
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var altitude = unit != null ? unit.Altitude : 0;
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int2 detonateLocation = self.CenterLocation.ToInt2();
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self.World.AddFrameEndTask( w =>
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{
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// Fire weapon
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//w.Add(new Bullet(info.PrimaryWeapon, detonatedBy.Owner, detonatedBy,
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// detonateLocation, detonateLocation, altitude, altitude));
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//var weapon = Rules.WeaponInfo[info.PrimaryWeapon];
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//if (!string.IsNullOrEmpty(weapon.Report))
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// Sound.Play(weapon.Report + ".aud");
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// Remove from world
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self.Health = 0;
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detonatedBy.Owner.Kills++;
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w.Remove(self);
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} );
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}
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}
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}
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