66 lines
1.9 KiB
C#
Executable File
66 lines
1.9 KiB
C#
Executable File
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see LICENSE.
|
|
*/
|
|
#endregion
|
|
|
|
using OpenRA.Graphics;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.RA.Render
|
|
{
|
|
class RenderUnitRotorInfo : RenderUnitInfo
|
|
{
|
|
public readonly int[] PrimaryOffset = { 0, 0 };
|
|
public readonly int[] SecondaryOffset = null;
|
|
|
|
public override object Create(ActorInitializer init) { return new RenderUnitRotor(init.self); }
|
|
}
|
|
|
|
class RenderUnitRotor : RenderUnit
|
|
{
|
|
public Animation rotorAnim, secondRotorAnim;
|
|
IMove move;
|
|
|
|
public RenderUnitRotor(Actor self)
|
|
: base(self)
|
|
{
|
|
move = self.traits.Get<IMove>();
|
|
var info = self.Info.Traits.Get<RenderUnitRotorInfo>();
|
|
|
|
rotorAnim = new Animation(GetImage(self));
|
|
rotorAnim.PlayRepeating("rotor");
|
|
anims.Add("rotor_1", new AnimationWithOffset(
|
|
rotorAnim,
|
|
() => Combat.GetTurretPosition( self, move, new Turret(info.PrimaryOffset)),
|
|
null ) { ZOffset = 1 } );
|
|
|
|
if (info.SecondaryOffset == null) return;
|
|
|
|
secondRotorAnim = new Animation(GetImage(self));
|
|
secondRotorAnim.PlayRepeating("rotor2");
|
|
anims.Add("rotor_2", new AnimationWithOffset(
|
|
secondRotorAnim,
|
|
() => Combat.GetTurretPosition(self, move, new Turret(info.SecondaryOffset)),
|
|
null) { ZOffset = 1 });
|
|
}
|
|
|
|
public override void Tick(Actor self)
|
|
{
|
|
base.Tick(self);
|
|
|
|
var isFlying = move.Altitude > 0;
|
|
if (isFlying ^ (rotorAnim.CurrentSequence.Name != "rotor"))
|
|
return;
|
|
|
|
rotorAnim.ReplaceAnim(isFlying ? "rotor" : "slow-rotor");
|
|
if (secondRotorAnim != null)
|
|
secondRotorAnim.ReplaceAnim(isFlying ? "rotor2" : "slow-rotor2");
|
|
}
|
|
}
|
|
}
|