48 lines
1.3 KiB
C#
48 lines
1.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class WithMuzzleFlashInfo : ITraitInfo, ITraitPrerequisite<RenderSimpleInfo>
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{
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public object Create(ActorInitializer init) { return new WithMuzzleFlash(init.self); }
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}
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class WithMuzzleFlash : INotifyAttack
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{
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Animation muzzleFlash;
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bool isShowing;
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public WithMuzzleFlash(Actor self)
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{
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var move = self.traits.Get<IMove>();
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var attackInfo = self.Info.Traits.Get<AttackBaseInfo>();
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var render = self.traits.Get<RenderSimple>();
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muzzleFlash = new Animation(render.GetImage(self), () => move.Facing);
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muzzleFlash.Play("muzzle");
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render.anims.Add("muzzle", new RenderSimple.AnimationWithOffset(
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muzzleFlash,
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() => attackInfo.PrimaryOffset.AbsOffset(),
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() => !isShowing));
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}
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public void Attacking(Actor self)
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{
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isShowing = true;
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muzzleFlash.PlayThen("muzzle", () => isShowing = false);
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}
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}
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}
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