Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
208b51feb1993dcaac368c7708c6aeec6aa31999
OpenRA/mods/ra/rules
History
Paul Chote a44b50c2ad Increase wall blocking geometry to a full cell.
2015-12-30 19:31:59 +00:00
..
ai.yaml
Fix the rushAI building spens/syrds without being able to build naval units
2015-11-21 20:29:28 +01:00
aircraft.yaml
Merge pull request #10015 from atlimit8/MapEditorTooltips
2015-12-28 18:46:07 +00:00
civilian.yaml
Add LoS to Bio lab and prison.
2015-11-01 14:02:17 +00:00
decoration.yaml
remove actors without palette glitches, but non-sensical
2015-05-18 19:41:47 +02:00
defaults.yaml
Increase wall blocking geometry to a full cell.
2015-12-30 19:31:59 +00:00
fakes.yaml
Merge pull request #9730 from r34ch/fake-structures-detonate
2015-10-25 09:12:02 -05:00
husks.yaml
Merge pull request #10015 from atlimit8/MapEditorTooltips
2015-12-28 18:46:07 +00:00
infantry.yaml
HitShape Upgrade Rules
2015-12-29 00:29:03 +00:00
misc.yaml
Add map editor only tooltips
2015-11-25 17:28:29 -06:00
palettes.yaml
use pre-multiplied alpha for cloak effects
2015-09-09 23:07:24 +02:00
player.yaml
Factor silos needed warning to a new trait.
2015-12-27 14:40:37 -05:00
ships.yaml
Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
structures.yaml
Increase wall blocking geometry to a full cell.
2015-12-30 19:31:59 +00:00
vehicles.yaml
Buff light tank in the RA mod
2015-12-29 20:06:49 +00:00
world.yaml
Add copy/paste to the map editor.
2015-11-10 22:18:18 +00:00
Powered by Gitea Version: 1.25.1 Page: 200ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API