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OpenRA/OpenRA.Mods.Common/Traits/Sound
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reaperrr c153277e8b Add AttackSounds trait
This trait plays sounds when preparing to attack or attacking.
2016-07-02 16:02:00 +02:00
..
ActorLostNotification.cs
Move audio traits into Sounds namespace.
2016-04-10 22:34:10 +02:00
AmbientSound.cs
Move audio traits into Sounds namespace.
2016-04-10 22:34:10 +02:00
AnnounceOnBuild.cs
Move audio traits into Sounds namespace.
2016-04-10 22:34:10 +02:00
AnnounceOnKill.cs
Move audio traits into Sounds namespace.
2016-04-10 22:34:10 +02:00
AnnounceOnSeen.cs
Move audio traits into Sounds namespace.
2016-04-10 22:34:10 +02:00
AttackSounds.cs
Add AttackSounds trait
2016-07-02 16:02:00 +02:00
CaptureNotification.cs
Add support for playing a "LoseNotification" to the old owner through CaptureNotification
2016-04-17 16:17:32 +02:00
DeathSounds.cs
Move audio traits into Sounds namespace.
2016-04-10 22:34:10 +02:00
SoundOnDamageTransition.cs
Move audio traits into Sounds namespace.
2016-04-10 22:34:10 +02:00
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