Files
OpenRA/OpenRA.Game/Scripting/ScriptMemberWrapper.cs

146 lines
3.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Eluant;
namespace OpenRA.Scripting
{
public class ScriptMemberWrapper
{
readonly ScriptContext context;
public readonly object Target;
public readonly MemberInfo Member;
public readonly bool IsMethod;
public readonly bool IsGetProperty;
public readonly bool IsSetProperty;
public ScriptMemberWrapper(ScriptContext context, object target, MemberInfo mi)
{
this.context = context;
Target = target;
Member = mi;
var property = mi as PropertyInfo;
if (property != null)
{
IsGetProperty = property.GetGetMethod() != null;
IsSetProperty = property.GetSetMethod() != null;
}
else
IsMethod = true;
}
LuaValue Invoke(LuaVararg args)
{
object[] clrArgs = null;
try
{
if (!IsMethod)
throw new LuaException("Trying to invoke a ScriptMemberWrapper that isn't a method!");
var mi = (MethodInfo)Member;
var pi = mi.GetParameters();
clrArgs = new object[pi.Length];
var argCount = args.Count;
for (var i = 0; i < pi.Length; i++)
{
if (i >= argCount)
{
if (!pi[i].IsOptional)
throw new LuaException("Argument '{0}' of '{1}' is not optional.".F(pi[i].LuaDocString(), Member.LuaDocString()));
clrArgs[i] = pi[i].DefaultValue;
continue;
}
if (!args[i].TryGetClrValue(pi[i].ParameterType, out clrArgs[i]))
throw new LuaException("Unable to convert parameter {0} to {1}".F(i, pi[i].ParameterType.Name));
}
return mi.Invoke(Target, clrArgs).ToLuaValue(context);
}
finally
{
// Clean up all the Lua arguments that were given to us.
foreach (var arg in args)
arg.Dispose();
args.Dispose();
// If we created any arrays of LuaValues to pass around, we need to dispose those too.
if (clrArgs != null)
{
foreach (var arg in clrArgs)
{
var table = arg as LuaValue[];
if (table == null)
continue;
foreach (var value in table)
value.Dispose();
}
}
}
}
public LuaValue Get(LuaRuntime runtime)
{
if (IsMethod)
return runtime.CreateFunctionFromDelegate((Func<LuaVararg, LuaValue>)Invoke);
if (IsGetProperty)
return ((PropertyInfo)Member).GetValue(Target, null).ToLuaValue(context);
throw new LuaException("The property '{0}' is write-only".F(Member.Name));
}
public void Set(LuaRuntime runtime, LuaValue value)
{
if (IsSetProperty)
{
var pi = (PropertyInfo)Member;
if (!value.TryGetClrValue(pi.PropertyType, out var clrValue))
throw new LuaException("Unable to convert '{0}' to Clr type '{1}'".F(value.WrappedClrType().Name, pi.PropertyType));
pi.SetValue(Target, clrValue, null);
}
else
throw new LuaException("The property '{0}' is read-only".F(Member.Name));
}
public static IEnumerable<MemberInfo> WrappableMembers(Type t)
{
// Only expose defined public non-static methods that were explicitly declared by the author
var flags = BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly;
return t.GetMembers(flags).Where(mi =>
{
// Properties are always wrappable
if (mi is PropertyInfo)
return true;
// Methods are allowed if they aren't generic, and aren't generated by the compiler
var method = mi as MethodInfo;
if (method != null && !method.IsGenericMethodDefinition && !method.IsSpecialName)
return true;
// Fields aren't allowed
return false;
});
}
}
}