Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Editor/SaveMapLogic.cs
2016-02-21 16:11:36 +00:00

186 lines
6.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class SaveMapLogic : ChromeLogic
{
enum MapFileType { Unpacked, OraMap }
struct MapFileTypeInfo
{
public string Extension;
public string UiLabel;
}
[ObjectCreator.UseCtor]
public SaveMapLogic(Widget widget, Action<string> onSave, Action onExit, Map map, List<MiniYamlNode> playerDefinitions, List<MiniYamlNode> actorDefinitions)
{
var modData = Game.ModData;
var title = widget.Get<TextFieldWidget>("TITLE");
title.Text = map.Title;
var author = widget.Get<TextFieldWidget>("AUTHOR");
author.Text = map.Author;
// TODO: This should use a multi-line textfield once they exist
var description = widget.Get<TextFieldWidget>("DESCRIPTION");
description.Text = map.Description;
// TODO: This should use a multi-selection dropdown once they exist
var visibilityDropdown = widget.Get<DropDownButtonWidget>("VISIBILITY_DROPDOWN");
{
var mapVisibility = new List<string>(Enum.GetNames(typeof(MapVisibility)));
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
{
var item = ScrollItemWidget.Setup(template,
() => visibilityDropdown.Text == option,
() => { visibilityDropdown.Text = option; });
item.Get<LabelWidget>("LABEL").GetText = () => option;
return item;
};
visibilityDropdown.Text = Enum.GetName(typeof(MapVisibility), map.Visibility);
visibilityDropdown.OnClick = () =>
visibilityDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, mapVisibility, setupItem);
}
Func<string, string> makeMapDirectory = dir =>
{
if (dir.StartsWith("~"))
dir = dir.Substring(1);
IReadOnlyPackage package;
string f;
if (modData.ModFiles.TryGetPackageContaining(dir, out package, out f))
dir = Path.Combine(package.Name, f);
return Platform.UnresolvePath(dir);
};
var mapDirectories = modData.Manifest.MapFolders
.ToDictionary(kv => makeMapDirectory(kv.Key), kv => Enum<MapClassification>.Parse(kv.Value));
var mapPath = map.Package.Name;
var directoryDropdown = widget.Get<DropDownButtonWidget>("DIRECTORY_DROPDOWN");
{
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
{
var item = ScrollItemWidget.Setup(template,
() => directoryDropdown.Text == option,
() => directoryDropdown.Text = option);
item.Get<LabelWidget>("LABEL").GetText = () => option;
return item;
};
// TODO: This won't work for maps inside oramod packages
var mapDirectory = mapPath != null ? Platform.UnresolvePath(Path.GetDirectoryName(mapPath)) : null;
var initialDirectory = mapDirectories.Keys.FirstOrDefault(f => f == mapDirectory);
// Prioritize MapClassification.User directories over system directories
if (initialDirectory == null)
initialDirectory = mapDirectories.OrderByDescending(kv => kv.Value).First().Key;
directoryDropdown.Text = initialDirectory;
directoryDropdown.OnClick = () =>
directoryDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, mapDirectories.Keys, setupItem);
}
var mapIsUnpacked = false;
// TODO: This won't work for maps inside oramod packages
if (mapPath != null)
{
var attr = File.GetAttributes(mapPath);
mapIsUnpacked = attr.HasFlag(FileAttributes.Directory);
}
var filename = widget.Get<TextFieldWidget>("FILENAME");
filename.Text = mapIsUnpacked ? Path.GetFileName(mapPath) : Path.GetFileNameWithoutExtension(mapPath);
var fileType = mapIsUnpacked ? MapFileType.Unpacked : MapFileType.OraMap;
var fileTypes = new Dictionary<MapFileType, MapFileTypeInfo>()
{
{ MapFileType.OraMap, new MapFileTypeInfo { Extension = ".oramap", UiLabel = ".oramap" } },
{ MapFileType.Unpacked, new MapFileTypeInfo { Extension = "", UiLabel = "(unpacked)" } }
};
var typeDropdown = widget.Get<DropDownButtonWidget>("TYPE_DROPDOWN");
{
Func<KeyValuePair<MapFileType, MapFileTypeInfo>, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
{
var item = ScrollItemWidget.Setup(template,
() => fileType == option.Key,
() => { typeDropdown.Text = option.Value.UiLabel; fileType = option.Key; });
item.Get<LabelWidget>("LABEL").GetText = () => option.Value.UiLabel;
return item;
};
typeDropdown.Text = fileTypes[fileType].UiLabel;
typeDropdown.OnClick = () =>
typeDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, fileTypes, setupItem);
}
var close = widget.Get<ButtonWidget>("BACK_BUTTON");
close.OnClick = () => { Ui.CloseWindow(); onExit(); };
var save = widget.Get<ButtonWidget>("SAVE_BUTTON");
save.OnClick = () =>
{
if (string.IsNullOrEmpty(filename.Text))
return;
map.Title = title.Text;
map.Description = description.Text;
map.Author = author.Text;
map.Visibility = (MapVisibility)Enum.Parse(typeof(MapVisibility), visibilityDropdown.Text);
if (actorDefinitions != null)
map.ActorDefinitions = actorDefinitions;
if (playerDefinitions != null)
map.PlayerDefinitions = playerDefinitions;
map.RequiresMod = modData.Manifest.Mod.Id;
// Create the map directory if required
Directory.CreateDirectory(Platform.ResolvePath(directoryDropdown.Text));
// TODO: This won't work for maps inside oramod packages
var combinedPath = Platform.ResolvePath(Path.Combine(directoryDropdown.Text, filename.Text + fileTypes[fileType].Extension));
// Invalidate the old map metadata
if (map.Uid != null && combinedPath == mapPath)
modData.MapCache[map.Uid].Invalidate();
var package = modData.ModFiles.CreatePackage(combinedPath);
map.Save(package);
// Update the map cache so it can be loaded without restarting the game
var classification = mapDirectories[directoryDropdown.Text];
modData.MapCache[map.Uid].UpdateFromMap(map.Package, classification, null, map.Grid.Type);
Console.WriteLine("Saved current map at {0}", combinedPath);
Ui.CloseWindow();
onSave(map.Uid);
};
}
}
}