151 lines
2.6 KiB
YAML
151 lines
2.6 KiB
YAML
MCV:
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Inherits: ^Vehicle
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Buildable:
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Icon: mcvicnh
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TechLevel: 7
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Prerequisites: weap, @Superweapon
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Owner: gdi,nod
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Cost: 5000
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Description: Mobile Construction Vehicle
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LongDesc: Deploys into another Construction Yard.\n Unarmed
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Selectable:
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Priority: 3
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Unit:
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HP: 600
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Armor: light
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Crewed: yes
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Sight: 2
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Speed: 12
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TransformsOnDeploy:
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TransformsInto: fact
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Offset:-1,-1
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DeployDirections: 96
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TransformSounds: placbldg.aud, build5.aud
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NoTransformSounds: nodeply1.aud
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RenderUnit:
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HARV:
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Inherits: ^Vehicle
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Buildable:
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Icon: harvicnh
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TechLevel: 2
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Prerequisites: proc
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Owner: gdi,nod
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Cost: 1400
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Description: Harvester
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LongDesc: Collects Tiberium for processing.\n Unarmed
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Selectable:
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Priority: 7
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Harvester:
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Unit:
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HP: 600
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Armor: light
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Crewed: yes
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Sight: 4
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Speed: 12
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Mobile:
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MovementType: Track
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RenderUnit:
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BGGY:
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Inherits: ^Vehicle
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Buildable:
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Icon: bggyicnh
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TechLevel: 4
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Prerequisites: afld
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Owner: nod
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Cost: 600
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Description: Nod Buggy
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LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Unit:
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HP: 140
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Armor: light
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Crewed: yes
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ROT: 10
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Sight: 2
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Speed: 30
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Turreted:
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ROT: 10
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AttackTurreted:
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PrimaryWeapon: MachineGun
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PrimaryOffset: 0,0,0,-2
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MuzzleFlash: yes
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RenderUnitTurreted:
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AutoTarget:
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TRAN:
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Inherits: ^Plane
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Buildable:
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Icon:tranicnh
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TechLevel: 6
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Prerequisites: hpad
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BuiltAt: hpad
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Owner: gdi,nod
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Cost: 1500
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Description: Chinook Transport
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LongDesc: Fast Infantry Transport Helicopter.\n Unarmed
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Unit:
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HP: 90
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Armor: light
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InitialFacing: 20
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ROT: 5
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Sight: 0
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Speed: 30
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Helicopter:
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RenderUnitRotor:
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PrimaryOffset: 0,14,0,-4
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SecondaryOffset: 0,-14,0,-2
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WithShadow:
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Cargo:
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PassengerTypes: Foot
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Passengers: 5
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HELI:
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Inherits: ^Plane
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Buildable:
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Icon: heliicnh
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TechLevel: 6
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Prerequisites: hpad
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BuiltAt: hpad
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Owner: nod
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Cost: 1200
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Description: Apache Longbow
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LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
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Unit:
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HP: 125
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Armor: heavy
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Crewed: yes
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InitialFacing: 20
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ROT: 4
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Sight: 0
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Speed: 40
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AttackHeli:
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PrimaryWeapon: HighV
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SecondaryWeapon: HighV
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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Helicopter:
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RenderUnitRotor:
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PrimaryOffset: 0,0,0,-2
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WithShadow:
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LimitedAmmo:
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Ammo: 15
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C17:
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ParaDrop:
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LZRange: 1
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Inherits: ^Plane
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Unit:
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HP: 25
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Armor: light
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ROT: 5
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Sight: 0
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Speed: 40
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Plane:
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RenderUnit:
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WithShadow:
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Cargo:
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Passengers: 10
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-Selectable:
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