Files
OpenRA/OpenRA.Mods.Common/Effects/Beacon.cs
2014-12-26 12:13:08 +13:00

111 lines
2.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.Graphics;
namespace OpenRA.Mods.Common.Effects
{
public class Beacon : IEffect
{
static readonly int MaxArrowHeight = 512;
readonly Player owner;
readonly WPos position;
readonly string palettePrefix;
readonly string posterPalette;
readonly Animation arrow;
readonly Animation circles;
readonly Animation poster;
readonly Animation clock;
int arrowHeight = MaxArrowHeight;
int arrowSpeed = 50;
// Player-placed beacons are removed after a delay
public Beacon(Player owner, WPos position, int duration, string palettePrefix)
{
this.owner = owner;
this.position = position;
this.palettePrefix = palettePrefix;
arrow = new Animation(owner.World, "beacon");
circles = new Animation(owner.World, "beacon");
arrow.Play("arrow");
circles.Play("circles");
if (duration > 0)
owner.World.Add(new DelayedAction(duration, () => owner.World.Remove(this)));
}
// Support power beacons are expected to clean themselves up
public Beacon(Player owner, WPos position, string palettePrefix, string posterType, string posterPalette, Func<float> clockFraction)
: this(owner, position, -1, palettePrefix)
{
this.posterPalette = posterPalette;
if (posterType != null)
{
poster = new Animation(owner.World, "beacon");
poster.Play(posterType);
if (clockFraction != null)
{
clock = new Animation(owner.World, "beacon");
clock.PlayFetchIndex("clock", () => Exts.Clamp((int)(clockFraction() * (clock.CurrentSequence.Length - 1)), 0, clock.CurrentSequence.Length - 1));
}
}
}
public void Tick(World world)
{
arrowHeight += arrowSpeed;
var clamped = arrowHeight.Clamp(0, MaxArrowHeight);
if (arrowHeight != clamped)
{
arrowHeight = clamped;
arrowSpeed *= -1;
}
arrow.Tick();
circles.Tick();
if (clock != null)
clock.Tick();
}
public IEnumerable<IRenderable> Render(WorldRenderer r)
{
if (!owner.IsAlliedWith(owner.World.RenderPlayer))
yield break;
var palette = r.Palette(palettePrefix + owner.InternalName);
foreach (var a in circles.Render(position, palette))
yield return a;
foreach (var a in arrow.Render(position + new WVec(0, 0, arrowHeight), palette))
yield return a;
if (poster != null)
{
foreach (var a in poster.Render(position, r.Palette(posterPalette)))
yield return a;
if (clock != null)
foreach (var a in clock.Render(position, r.Palette(posterPalette)))
yield return a;
}
}
}
}