975 lines
18 KiB
YAML
975 lines
18 KiB
YAML
^ExistsInWorld:
|
|
AppearsOnRadar:
|
|
UpdatesPlayerStatistics:
|
|
CombatDebugOverlay:
|
|
GivesExperience:
|
|
PlayerExperienceModifier: 1
|
|
ScriptTriggers:
|
|
ConditionManager:
|
|
RenderDebugState:
|
|
|
|
^SpriteActor:
|
|
BodyOrientation:
|
|
UseClassicPerspectiveFudge: False
|
|
QuantizeFacingsFromSequence:
|
|
AutoSelectionSize:
|
|
RenderSprites:
|
|
|
|
^GainsExperience:
|
|
GainsExperience:
|
|
Conditions:
|
|
500: rank
|
|
1000: rank
|
|
GrantCondition@RANK-VETERAN:
|
|
RequiresCondition: rank == 1
|
|
Condition: rank-veteran
|
|
GrantCondition@RANK-ELITE:
|
|
RequiresCondition: rank >= 2
|
|
Condition: rank-elite
|
|
FirepowerMultiplier@VETERAN:
|
|
RequiresCondition: rank-veteran
|
|
Modifier: 110
|
|
FirepowerMultiplier@ELITE:
|
|
RequiresCondition: rank-elite
|
|
Modifier: 130
|
|
DamageMultiplier@VETERAN:
|
|
RequiresCondition: rank-veteran
|
|
Modifier: 90
|
|
DamageMultiplier@ELITE:
|
|
RequiresCondition: rank-elite
|
|
Modifier: 75
|
|
SpeedMultiplier@VETERAN:
|
|
RequiresCondition: rank-veteran
|
|
Modifier: 120
|
|
SpeedMultiplier@ELITE:
|
|
RequiresCondition: rank-elite
|
|
Modifier: 140
|
|
ReloadDelayMultiplier@VETERAN:
|
|
RequiresCondition: rank-veteran
|
|
Modifier: 90
|
|
ReloadDelayMultiplier@ELITE:
|
|
RequiresCondition: rank-elite
|
|
Modifier: 75
|
|
SelfHealing@ELITE:
|
|
Step: 2
|
|
Delay: 100
|
|
HealIfBelow: 100
|
|
DamageCooldown: 125
|
|
RequiresCondition: rank-elite
|
|
WithDecoration@VETERAN:
|
|
Image: rank
|
|
Sequence: veteran
|
|
Palette: ra
|
|
ReferencePoint: Bottom, Right
|
|
RequiresCondition: rank-veteran
|
|
ZOffset: 256
|
|
WithDecoration@ELITE:
|
|
Image: rank
|
|
Sequence: elite
|
|
Palette: ra
|
|
ReferencePoint: Bottom, Right
|
|
RequiresCondition: rank-elite
|
|
ZOffset: 256
|
|
|
|
^CrateStatModifiers:
|
|
FirepowerMultiplier@CRATES:
|
|
RequiresCondition: crate-firepower
|
|
Modifier: 200
|
|
DamageMultiplier@CRATES:
|
|
RequiresCondition: crate-damage
|
|
Modifier: 50
|
|
SpeedMultiplier@CRATES:
|
|
RequiresCondition: crate-speed
|
|
Modifier: 170
|
|
ExternalCondition@CRATE-FIREPOWER:
|
|
Condition: crate-firepower
|
|
ExternalCondition@CRATE-DAMAGE:
|
|
Condition: crate-damage
|
|
ExternalCondition@CRATE-SPEED:
|
|
Condition: crate-speed
|
|
|
|
^EmpDisable:
|
|
WithColoredOverlay@EMPDISABLE:
|
|
RequiresCondition: empdisable
|
|
Palette: disabled
|
|
DisableOnCondition@EMPDISABLE:
|
|
RequiresCondition: empdisable
|
|
TimedConditionBar@EMPDISABLE:
|
|
Condition: empdisable
|
|
Color: FFFFFF
|
|
WithIdleOverlay@EMPDISABLE:
|
|
Sequence: emp-overlay
|
|
Palette: effect
|
|
RequiresCondition: empdisable
|
|
ShowToEnemies: true
|
|
ZOffset: 512
|
|
PowerMultiplier@EMPDISABLE:
|
|
RequiresCondition: empdisable
|
|
Modifier: 0
|
|
ExternalCondition@EMPDISABLE:
|
|
Condition: empdisable
|
|
|
|
^Cloakable:
|
|
Cloak@EXTERNALCLOAK:
|
|
RequiresCondition: cloakgenerator || crate-cloak
|
|
InitialDelay: 0
|
|
CloakDelay: 90
|
|
IsPlayerPalette: true
|
|
CloakSound: cloak5.aud
|
|
UncloakSound: cloak5.aud
|
|
UncloakOn: Attack, Unload, Infiltrate, Demolish, Damage, Heal
|
|
ExternalCondition@CLOAKGENERATOR:
|
|
Condition: cloakgenerator
|
|
ExternalCondition@CRATE-CLOAK:
|
|
Condition: crate-cloak
|
|
|
|
^BasicBuilding:
|
|
Inherits@1: ^ExistsInWorld
|
|
Inherits@2: ^SpriteActor
|
|
Inherits@3: ^Cloakable
|
|
Huntable:
|
|
WithTextControlGroupDecoration:
|
|
SelectionDecorations:
|
|
Palette: pips
|
|
Selectable:
|
|
Priority: 3
|
|
Targetable:
|
|
TargetTypes: Ground, Building, C4
|
|
Building:
|
|
Dimensions: 1,1
|
|
Footprint: x
|
|
BuildSounds: place2.aud
|
|
TerrainTypes: Clear, Road, DirtRoad, Rough
|
|
Adjacent: 4
|
|
FrozenUnderFog:
|
|
SoundOnDamageTransition:
|
|
DamagedSounds: expnew01.aud
|
|
DestroyedSounds: crmble2.aud
|
|
WithSpriteBody:
|
|
Explodes:
|
|
Weapon: BuildingExplosions
|
|
EmptyWeapon: BuildingExplosions
|
|
Type: Footprint
|
|
EngineerRepairable:
|
|
ShakeOnDeath:
|
|
Guardable:
|
|
Range: 3c0
|
|
Demolishable:
|
|
ThrowsShrapnel@SMALL:
|
|
Weapons: SmallDebris
|
|
Pieces: 2, 4
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|
Range: 2c0, 5c0
|
|
ThrowsShrapnel@LARGE:
|
|
Weapons: LargeDebris, LargeDebrisWithTrail
|
|
Pieces: 1, 2
|
|
Range: 2c0, 5c0
|
|
|
|
^Building:
|
|
Inherits@1: ^BasicBuilding
|
|
Inherits@2: ^EmpDisable
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|
GivesBuildableArea:
|
|
Capturable:
|
|
RepairableBuilding:
|
|
IndicatorPalette: mouse
|
|
PlayerExperience: 25
|
|
WithDeathAnimation:
|
|
DeathSequence: dead
|
|
UseDeathTypeSuffix: false
|
|
EmitInfantryOnSell@gdi:
|
|
ActorTypes: e1, e1, e2, medic
|
|
Factions: gdi
|
|
EmitInfantryOnSell@nod:
|
|
ActorTypes: e1, e1, e1, e3, e3
|
|
Factions: nod
|
|
MustBeDestroyed:
|
|
RequiredForShortGame: true
|
|
CaptureNotification:
|
|
Sellable:
|
|
SellSounds: cashturn.aud
|
|
WithMakeAnimation:
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 3, 5
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 2, 3
|
|
|
|
^CivBuilding:
|
|
Inherits: ^BasicBuilding
|
|
-UpdatesPlayerStatistics:
|
|
Health:
|
|
HP: 900
|
|
Armor:
|
|
Type: Wood
|
|
RevealsShroud:
|
|
Range: 4c0
|
|
MaxHeightDelta: 3
|
|
RenderSprites:
|
|
Palette: terraindecoration
|
|
|
|
^OldBase:
|
|
Inherits: ^CivBuilding
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 400
|
|
RenderSprites:
|
|
-Palette:
|
|
-Cloak@EXTERNALCLOAK:
|
|
-ExternalCondition@CLOAKGENERATOR:
|
|
-ExternalCondition@CRATE-CLOAK:
|
|
|
|
^CivBillboard:
|
|
Inherits: ^CivBuilding
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 400
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
ThrowsShrapnel@SMALL:
|
|
Pieces: 1, 3
|
|
ThrowsShrapnel@LARGE:
|
|
Pieces: 1, 1
|
|
|
|
^Crate:
|
|
HiddenUnderFog:
|
|
Tooltip:
|
|
Name: Crate
|
|
Crate:
|
|
Lifetime: 180
|
|
TerrainTypes: Clear, Rough, Sand, Road, DirtRoad, Tiberium, BlueTiberium, Veins, Green, Pavement
|
|
RenderSprites:
|
|
Palette: terraindecoration
|
|
WithCrateBody:
|
|
Images: crate
|
|
CustomSelectionSize:
|
|
CustomBounds: 24,24
|
|
|
|
^Wall:
|
|
Inherits@1: ^SpriteActor
|
|
Inherits@2: ^Cloakable
|
|
CombatDebugOverlay:
|
|
HiddenUnderShroud:
|
|
AppearsOnRadar:
|
|
Building:
|
|
Dimensions: 1,1
|
|
Footprint: x
|
|
BuildSounds: place2.aud
|
|
Adjacent: 7
|
|
TerrainTypes: Clear, Rough, Road, DirtRoad, Green, Sand, Pavement
|
|
SoundOnDamageTransition:
|
|
DamagedSounds: expnew01.aud
|
|
DestroyedSounds: crmble2.aud
|
|
Crushable:
|
|
CrushClasses: wall
|
|
LineBuild:
|
|
Range: 8
|
|
NodeTypes: wall
|
|
LineBuildNode:
|
|
Types: wall
|
|
Targetable:
|
|
TargetTypes: Ground, Wall, C4
|
|
WithWallSpriteBody:
|
|
Type: wall
|
|
AutoTargetIgnore:
|
|
Sellable:
|
|
SellSounds: cashturn.aud
|
|
Demolishable:
|
|
ScriptTriggers:
|
|
ConditionManager:
|
|
Health:
|
|
Shape: Rectangle
|
|
RotateToIsometry: true
|
|
TopLeft: -384, -384
|
|
BottomRight: 384, 384
|
|
VerticalTopOffset: 512
|
|
|
|
^BuildingPlug:
|
|
AlwaysVisible:
|
|
Building:
|
|
BuildSounds: place2.aud
|
|
KillsSelf:
|
|
RemoveInstead: true
|
|
RenderSprites:
|
|
|
|
^Infantry:
|
|
Inherits@2: ^ExistsInWorld
|
|
Inherits@3: ^SpriteActor
|
|
Inherits@4: ^Cloakable
|
|
Inherits@CRATESTATS: ^CrateStatModifiers
|
|
Huntable:
|
|
DrawLineToTarget:
|
|
Health:
|
|
HP: 50
|
|
Shape: Circle
|
|
Radius: 128
|
|
VerticalTopOffset: 512
|
|
Armor:
|
|
Type: None
|
|
Valued:
|
|
Cost: 10
|
|
RevealsShroud:
|
|
RequiresCondition: !inside-tunnel
|
|
Range: 2c0
|
|
MaxHeightDelta: 3
|
|
Mobile:
|
|
Voice: Move
|
|
Speed: 71
|
|
Crushes: crate
|
|
SharesCell: true
|
|
TerrainSpeeds:
|
|
Clear: 90
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 90
|
|
DirtRoad: 100
|
|
Rough: 80
|
|
Tiberium: 90
|
|
PathingCost: 90
|
|
BlueTiberium: 90
|
|
PathingCost: 90
|
|
Veins: 50
|
|
TunnelCondition: inside-tunnel
|
|
WithTextControlGroupDecoration:
|
|
SelectionDecorations:
|
|
Palette: pips
|
|
Selectable:
|
|
Bounds: 15,23,0,-9
|
|
Voiced:
|
|
VoiceSet: Infantry
|
|
Targetable:
|
|
RequiresCondition: !inside-tunnel
|
|
TargetTypes: Ground, Infantry
|
|
QuantizeFacingsFromSequence:
|
|
Sequence: stand
|
|
WithInfantryBody:
|
|
AutoTarget:
|
|
AttackMove:
|
|
Voice: Move
|
|
Passenger:
|
|
CargoType: Infantry
|
|
Voice: Move
|
|
HiddenUnderFog:
|
|
ActorLostNotification:
|
|
DamagedByTerrain:
|
|
Terrain: Tiberium, BlueTiberium
|
|
Damage: 2
|
|
DamageInterval: 16
|
|
DamageTypes: ExplosionDeath, TriggerVisceroid
|
|
RequiresCondition: !inside-tunnel
|
|
Guard:
|
|
Voice: Move
|
|
Guardable:
|
|
SelfHealing@HOSPITAL:
|
|
Step: 5
|
|
Delay: 100
|
|
HealIfBelow: 100
|
|
DamageCooldown: 125
|
|
RequiresCondition: hospitalheal
|
|
GrantConditionOnPrerequisite@HOSPITAL:
|
|
Condition: hospitalheal
|
|
Prerequisites: cahosp
|
|
WithDecoration@REDCROSS:
|
|
Image: pips
|
|
Sequence: medic
|
|
Palette: pips
|
|
ReferencePoint: Bottom, Right
|
|
RequiresCondition: hospitalheal
|
|
RevealOnFire:
|
|
EntersTunnels:
|
|
Voice: Move
|
|
|
|
^RegularInfantryDeath:
|
|
WithDeathAnimation@normal:
|
|
DeathSequence: die-
|
|
DeathTypes:
|
|
BulletDeath: twirling
|
|
SmallExplosionDeath: flying
|
|
WithDeathAnimation@explosion:
|
|
DeathSequence: die-
|
|
DeathSequencePalette: effect
|
|
DeathPaletteIsPlayerPalette: False
|
|
DeathTypes:
|
|
ExplosionDeath: exploding
|
|
WithDeathAnimation@energy:
|
|
DeathSequence: die-
|
|
DeathSequencePalette: ra
|
|
DeathPaletteIsPlayerPalette: False
|
|
DeathTypes:
|
|
EnergyDeath: melting
|
|
WithDeathAnimation:
|
|
CrushedSequence: die-crushed
|
|
CrushedSequencePalette: player
|
|
CrushedPaletteIsPlayerPalette: true
|
|
DeathSounds@NORMAL:
|
|
DeathTypes: BulletDeath, SmallExplosionDeath, ExplosionDeath
|
|
DeathSounds@EXPLOSION:
|
|
Voice: Explode
|
|
DeathTypes: ExplosionDeath
|
|
DeathSounds@BURNED:
|
|
Voice: Burned
|
|
DeathTypes: FireDeath
|
|
DeathSounds@ZAPPED:
|
|
Voice: Zapped
|
|
DeathTypes: EnergyDeath
|
|
Crushable:
|
|
CrushSound: squish6.aud
|
|
SpawnActorOnDeath:
|
|
Actor: visc_sml
|
|
Probability: 10
|
|
OwnerType: InternalName
|
|
InternalOwner: Creeps
|
|
DeathType: TriggerVisceroid
|
|
RequiresLobbyCreeps: true
|
|
SpawnActorOnDeath@FLAMEGUY:
|
|
Actor: FLAMEGUY
|
|
DeathType: FireDeath
|
|
|
|
^Soldier:
|
|
Inherits@1: ^Infantry
|
|
Inherits@2: ^RegularInfantryDeath
|
|
RevealsShroud:
|
|
Range: 4c0
|
|
MustBeDestroyed:
|
|
TakeCover:
|
|
DamageModifiers:
|
|
Prone50Percent: 50
|
|
Prone60Percent: 60
|
|
Prone70Percent: 70
|
|
Prone100Percent: 100
|
|
Prone350Percent: 350
|
|
DamageTriggers: TriggerProne
|
|
ProneOffset: 300,0,0
|
|
WithInfantryBody:
|
|
IdleSequences: idle1,idle2
|
|
|
|
^Cyborg:
|
|
Inherits@1: ^Infantry
|
|
Inherits@2: ^EmpDisable
|
|
Inherits@3: ^HealsOnTiberium
|
|
ExplosionOnDamageTransition:
|
|
Weapon: CyborgExplode
|
|
DamageState: Critical
|
|
TriggerOnlyOnce: true
|
|
Explodes:
|
|
Weapon: CyborgExplode
|
|
EmptyWeapon: CyborgExplode
|
|
DeathSounds:
|
|
RevealsShroud:
|
|
Range: 4c0
|
|
MustBeDestroyed:
|
|
WithPermanentInjury:
|
|
WithInfantryBody:
|
|
DefaultAttackSequence: attack
|
|
IdleSequences: idle1,idle2
|
|
GrantConditionOnDamageState@CRITICAL:
|
|
Condition: criticalspeed
|
|
ValidDamageStates: Critical
|
|
GrantPermanently: true
|
|
SpeedMultiplier@CRITICAL:
|
|
RequiresCondition: criticalspeed
|
|
Modifier: 50
|
|
Mobile:
|
|
RequiresCondition: !empdisable
|
|
|
|
^CivilianInfantry:
|
|
Inherits@1: ^Infantry
|
|
Inherits@2: ^RegularInfantryDeath
|
|
Voiced:
|
|
VoiceSet: Civilian
|
|
Tooltip:
|
|
Name: Civilian
|
|
ScaredyCat:
|
|
Wanders:
|
|
MinMoveDelay: 150
|
|
MaxMoveDelay: 750
|
|
|
|
^Vehicle:
|
|
Inherits@2: ^ExistsInWorld
|
|
Inherits@3: ^EmpDisable
|
|
Inherits@4: ^Cloakable
|
|
Inherits@5: ^DamagedByVeins
|
|
Inherits@CRATESTATS: ^CrateStatModifiers
|
|
Huntable:
|
|
DrawLineToTarget:
|
|
Mobile:
|
|
Crushes: crate
|
|
TerrainSpeeds:
|
|
Clear: 70
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 50
|
|
DirtRoad: 90
|
|
Rough: 40
|
|
Tiberium: 50
|
|
BlueTiberium: 50
|
|
Veins: 50
|
|
PathingCost: 90
|
|
TurnSpeed: 5
|
|
Voice: Move
|
|
RequiresCondition: !empdisable
|
|
TunnelCondition: inside-tunnel
|
|
Selectable:
|
|
Bounds: 40,24
|
|
WithTextControlGroupDecoration:
|
|
SelectionDecorations:
|
|
Palette: pips
|
|
Voiced:
|
|
VoiceSet: Vehicle
|
|
Targetable:
|
|
RequiresCondition: !inside-tunnel
|
|
TargetTypes: Ground, Vehicle, Repair
|
|
Repairable:
|
|
RepairBuildings: gadept
|
|
Voice: Move
|
|
Passenger:
|
|
CargoType: Vehicle
|
|
Voice: Move
|
|
AttackMove:
|
|
Voice: Move
|
|
HiddenUnderFog:
|
|
ActorLostNotification:
|
|
Capturable:
|
|
Type: Vehicle
|
|
CaptureThreshold: 100
|
|
CancelActivity: True
|
|
Guard:
|
|
Voice: Move
|
|
Guardable:
|
|
BodyOrientation:
|
|
CameraPitch: 90
|
|
Explodes:
|
|
Weapon: UnitExplodeSmall
|
|
EmptyWeapon: UnitExplodeSmall
|
|
MustBeDestroyed:
|
|
RenderSprites:
|
|
ThrowsShrapnel:
|
|
Weapons: SmallDebris
|
|
Pieces: 3, 7
|
|
Range: 2c0, 5c0
|
|
GrantConditionOnDamageState@DAMAGED:
|
|
Condition: damagedspeed
|
|
ValidDamageStates: Heavy
|
|
GrantConditionOnDamageState@CRITICAL:
|
|
Condition: criticalspeed
|
|
ValidDamageStates: Critical
|
|
SpeedMultiplier@DAMAGED:
|
|
RequiresCondition: damagedspeed
|
|
Modifier: 80
|
|
SpeedMultiplier@CRITICAL:
|
|
RequiresCondition: criticalspeed
|
|
Modifier: 60
|
|
Carryable:
|
|
RequiresCondition: !inside-tunnel
|
|
RevealOnFire:
|
|
EntersTunnels:
|
|
Voice: Move
|
|
|
|
^Tank:
|
|
Inherits: ^Vehicle
|
|
Mobile:
|
|
Crushes: wall, crate, infantry
|
|
TerrainSpeeds:
|
|
Clear: 70
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 100
|
|
DirtRoad: 90
|
|
Rough: 60
|
|
Tiberium: 70
|
|
BlueTiberium: 70
|
|
Veins: 70
|
|
|
|
^VoxelActor:
|
|
BodyOrientation:
|
|
QuantizedFacings: 0
|
|
RenderVoxels:
|
|
WithVoxelBody:
|
|
|
|
^CivilianVoxelVehicle:
|
|
Inherits: ^Vehicle
|
|
Inherits: ^VoxelActor
|
|
-MustBeDestroyed:
|
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^CivilianVoxelCrusher:
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Inherits: ^CivilianVoxelVehicle
|
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Mobile:
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Crushes: wall, crate, infantry
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^Aircraft:
|
|
Inherits@2: ^ExistsInWorld
|
|
Inherits@3: ^Cloakable
|
|
Huntable:
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|
DrawLineToTarget:
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|
AppearsOnRadar:
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UseLocation: true
|
|
Targetable@GROUND:
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TargetTypes: Ground, Vehicle
|
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RequiresCondition: !airborne
|
|
Targetable@AIRBORNE:
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TargetTypes: Air
|
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RequiresCondition: airborne
|
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Selectable:
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|
WithTextControlGroupDecoration:
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|
SelectionDecorations:
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Palette: pips
|
|
Aircraft:
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|
AirborneCondition: airborne
|
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RepairBuildings: gadept
|
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RearmBuildings: gahpad, nahpad
|
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LandWhenIdle: false
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Voice: Move
|
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IdealSeparation: 853
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Voiced:
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VoiceSet: Heli
|
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HiddenUnderFog:
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Type: GroundPosition
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AttackMove:
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Voice: Move
|
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ActorLostNotification:
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BodyOrientation:
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QuantizedFacings: 0
|
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CameraPitch: 90
|
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Guard:
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Voice: Move
|
|
Guardable:
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MustBeDestroyed:
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RenderVoxels:
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WithVoxelBody:
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RevealOnFire:
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^Helicopter:
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Inherits: ^Aircraft
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Aircraft:
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CruiseAltitude: 2048
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CanHover: True
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CruisingCondition: cruising
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Hovers@CRUISING:
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RequiresCondition: cruising
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^AircraftHusk:
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RenderVoxels:
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RenderSprites:
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WithVoxelBody:
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BodyOrientation:
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QuantizedFacings: 0
|
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CameraPitch: 90
|
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Aircraft:
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Health:
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HP: 280
|
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Armor:
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Type: Heavy
|
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HiddenUnderFog:
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Type: GroundPosition
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AutoTargetIgnore:
|
|
ScriptTriggers:
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Tooltip:
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GenericName: Destroyed Aircraft
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FallsToEarth:
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Spins: true
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Moves: true
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Velocity: 86
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^Visceroid:
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Inherits@1: ^ExistsInWorld
|
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Inherits@2: ^SpriteActor
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Inherits@3: ^HealsOnTiberium
|
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Huntable:
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DrawLineToTarget:
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Health:
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Shape: Circle
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Radius: 256
|
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VerticalTopOffset: 512
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Armor:
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Type: Light
|
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Mobile:
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Speed: 113
|
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TurnSpeed: 16
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SharesCell: no
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TerrainSpeeds:
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Clear: 90
|
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Road: 100
|
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Bridge: 100
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Rail: 80
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DirtRoad: 90
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Rough: 70
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Tiberium: 100
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BlueTiberium: 100
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Veins: 100
|
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TunnelCondition: inside-tunnel
|
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WithTextControlGroupDecoration:
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|
SelectionDecorations:
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Palette: pips
|
|
Selectable:
|
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Bounds: 26,26,0,-3
|
|
Targetable:
|
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TargetTypes: Ground, Creep
|
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AttackMove:
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HiddenUnderFog:
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Guardable:
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WithFacingSpriteBody:
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RevealOnFire:
|
|
EntersTunnels:
|
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Voice: Move
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^BlossomTree:
|
|
Inherits@1: ^SpriteActor
|
|
Tooltip:
|
|
Name: Blossom Tree
|
|
RenderSprites:
|
|
Palette: player
|
|
WithSpriteBody:
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1,1
|
|
AppearsOnRadar:
|
|
RadarColorFromTerrain:
|
|
Terrain: Tiberium
|
|
FrozenUnderFog:
|
|
SeedsResource:
|
|
ResourceType: Tiberium
|
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Interval: 55
|
|
WithIdleAnimation:
|
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|
|
^Tree:
|
|
Inherits@1: ^SpriteActor
|
|
HiddenUnderShroud:
|
|
RenderSprites:
|
|
Palette: terraindecoration
|
|
WithSpriteBody:
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
AppearsOnRadar:
|
|
RadarColorFromTerrain:
|
|
Terrain: Tree
|
|
Tooltip:
|
|
Name: Tree
|
|
|
|
^Rock:
|
|
Inherits@1: ^SpriteActor
|
|
HiddenUnderShroud:
|
|
RenderSprites:
|
|
Palette: terraindecoration
|
|
WithSpriteBody:
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
AppearsOnRadar:
|
|
RadarColorFromTerrain:
|
|
Terrain: Rock
|
|
Tooltip:
|
|
Name: Rock
|
|
|
|
^Decoration:
|
|
Inherits@1: ^SpriteActor
|
|
HiddenUnderShroud:
|
|
RenderSprites:
|
|
Palette: terraindecoration
|
|
WithSpriteBody:
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
|
|
^Box:
|
|
Inherits: ^Decoration
|
|
Tooltip:
|
|
Name: Box
|
|
|
|
^Drum:
|
|
Inherits: ^Decoration
|
|
Tooltip:
|
|
Name: Drum
|
|
|
|
^Palette:
|
|
Inherits: ^Decoration
|
|
Tooltip:
|
|
Name: Palette
|
|
|
|
^Defense:
|
|
Inherits: ^Building
|
|
-GivesBuildableArea:
|
|
AutoTarget:
|
|
RenderRangeCircle:
|
|
RenderDetectionCircle:
|
|
RevealsShroud:
|
|
Range: 6c0
|
|
DetectCloaked:
|
|
Range: 5c0
|
|
RevealOnFire:
|
|
|
|
^Train:
|
|
Inherits@1: ^EmpDisable
|
|
Inherits@2: ^ExistsInWorld
|
|
Inherits@3: ^Cloakable
|
|
Huntable:
|
|
RenderVoxels:
|
|
RenderSprites:
|
|
WithVoxelBody:
|
|
DrawLineToTarget:
|
|
Mobile:
|
|
TerrainSpeeds:
|
|
Rail: 100
|
|
Crushes: wall, crate, infantry
|
|
TurnSpeed: 5
|
|
Voice: Move
|
|
Speed: 113
|
|
RequiresCondition: !empdisable
|
|
TunnelCondition: inside-tunnel
|
|
Cargo:
|
|
Types: Infantry
|
|
UnloadVoice: Unload
|
|
Health:
|
|
HP: 100
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 5c0
|
|
MaxHeightDelta: 3
|
|
RequiresCondition: !inside-tunnel
|
|
Selectable:
|
|
Bounds: 40,24
|
|
WithTextControlGroupDecoration:
|
|
SelectionDecorations:
|
|
Palette: pips
|
|
Voiced:
|
|
VoiceSet: Vehicle
|
|
Targetable:
|
|
TargetTypes: Ground, Vehicle
|
|
Passenger:
|
|
CargoType: Infantry
|
|
Voice: Move
|
|
HiddenUnderFog:
|
|
BodyOrientation:
|
|
CameraPitch: 90
|
|
QuantizedFacings: 0
|
|
Explodes:
|
|
Weapon: UnitExplodeSmall
|
|
EmptyWeapon: UnitExplodeSmall
|
|
ThrowsShrapnel:
|
|
Weapons: SmallDebris
|
|
Pieces: 3, 7
|
|
Range: 2c0, 5c0
|
|
|
|
^TerrainOverlay:
|
|
AlwaysVisible:
|
|
Immobile:
|
|
OccupiesSpace: False
|
|
RenderSprites:
|
|
Palette: terraindecoration
|
|
WithSpriteBody:
|
|
BodyOrientation:
|
|
UseClassicPerspectiveFudge: False
|
|
QuantizedFacings: 1
|
|
|
|
^Railway:
|
|
Inherits: ^TerrainOverlay
|
|
EditorOnlyTooltip:
|
|
Name: Railway
|
|
AutoSelectionSize:
|
|
ChangesTerrain:
|
|
TerrainType: Rail
|
|
|
|
^Tunnel:
|
|
RenderSprites:
|
|
Palette: terraindecoration
|
|
WithSpriteBody:
|
|
BodyOrientation:
|
|
UseClassicPerspectiveFudge: False
|
|
QuantizedFacings: 1
|
|
Building:
|
|
Dimensions: 3, 3
|
|
Footprint: ___ ___ ___
|
|
CustomSelectionSize:
|
|
CustomBounds: 144, 144
|
|
Targetable:
|
|
AlwaysVisible:
|
|
TunnelEntrance:
|
|
Dimensions: 3, 3
|
|
|
|
^Gate:
|
|
Inherits: ^Building
|
|
Huntable:
|
|
Valued:
|
|
Cost: 250
|
|
Health:
|
|
HP: 350
|
|
Armor:
|
|
Type: Heavy
|
|
LineBuildNode:
|
|
Types: wall, gate
|
|
-Building:
|
|
-Capturable:
|
|
-GivesBuildableArea:
|
|
-MustBeDestroyed:
|
|
-WithSpriteBody:
|
|
WithGateSpriteBody:
|
|
OpenSequence: open
|
|
Tooltip:
|
|
Gate:
|
|
Adjacent: 4
|
|
BuildSounds: place2.aud
|
|
OpeningSound: gateup1.aud
|
|
ClosingSound: gatedwn1.aud
|
|
TerrainTypes: Clear, Rough, Road, DirtRoad, Green, Sand, Pavement
|
|
BlocksProjectilesHeight: 640
|
|
Buildable:
|
|
Description: Automated barrier that opens for allied units.
|
|
|
|
^Gate_A:
|
|
Inherits: ^Gate
|
|
Gate:
|
|
Dimensions: 3,1
|
|
Footprint: xxx
|
|
WithGateSpriteBody:
|
|
WallConnections: -1,0, 3,0
|
|
LineBuildNode:
|
|
Connections: -1,0, 1,0
|
|
|
|
^Gate_B:
|
|
Inherits: ^Gate
|
|
Gate:
|
|
Dimensions: 1,3
|
|
Footprint: x x x
|
|
WithGateSpriteBody:
|
|
WallConnections: 0,-1, 0,3
|
|
LineBuildNode:
|
|
Connections: 0,-1, 0,1
|
|
|
|
^HealsOnTiberium:
|
|
DamagedByTerrain:
|
|
Damage: -2
|
|
DamageInterval: 16
|
|
Terrain: Tiberium, BlueTiberium
|
|
RequiresCondition: !inside-tunnel
|
|
|
|
^DamagedByVeins:
|
|
DamagedByTerrain@VEINS:
|
|
Damage: 5
|
|
DamageInterval: 16
|
|
DamageTypes: BulletDeath
|
|
Terrain: Veins
|
|
RequiresCondition: !inside-tunnel
|
|
LeavesTrails@VEINS:
|
|
Image: veins
|
|
Palette: player
|
|
TerrainTypes: Veins
|
|
TrailWhileStationary: true
|
|
StationaryInterval: 16
|
|
MovingInterval: 16
|
|
StartDelay: -1
|
|
SpawnAtLastPosition: false
|
|
RequiresCondition: !inside-tunnel
|
|
|
|
^DisabledOverlay:
|
|
WithColoredOverlay@IDISABLE:
|
|
RequiresCondition: disabled
|
|
Palette: disabled
|
|
GrantConditionOnDisabled@IDISABLE:
|
|
Condition: disabled
|