Files
OpenRA/OpenRA.Renderer.SdlCommon
Paul Chote 22e6966c8e Texture changes:
* The GL texture id is now readonly.
* Added Size property.
* Added GetData() for reading data back from the GPU.
* Added SetEmpty() for creating an empty texture of a given size.
2013-06-15 19:16:07 +12:00
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2013-06-15 19:16:07 +12:00
2013-06-15 19:16:07 +12:00
2013-03-02 16:52:59 +01:00
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