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OpenRA/OpenRA.Mods.Common/Traits/Sound
History
Paul Chote 268ed016ab Rename UpgradableTrait to ConditionalTrait.
2016-12-23 23:28:34 +00:00
..
ActorLostNotification.cs
Move audio traits into Sounds namespace.
2016-04-10 22:34:10 +02:00
AmbientSound.cs
Rename UpgradableTrait to ConditionalTrait.
2016-12-23 23:28:34 +00:00
AnnounceOnBuild.cs
Make INotifyBuildComplete require explicit implementation
2016-10-22 18:21:52 +02:00
AnnounceOnKill.cs
Move audio traits into Sounds namespace.
2016-04-10 22:34:10 +02:00
AnnounceOnSeen.cs
Move audio traits into Sounds namespace.
2016-04-10 22:34:10 +02:00
AttackSounds.cs
Rename UpgradableTrait to ConditionalTrait.
2016-12-23 23:28:34 +00:00
CaptureNotification.cs
Add support for playing a "LoseNotification" to the old owner through CaptureNotification
2016-04-17 16:17:32 +02:00
DeathSounds.cs
Remove passing the warheads from DamageWarhead to AttackInfo.
2016-07-12 10:09:49 +02:00
SoundOnDamageTransition.cs
Introduce SoundType enum.
2016-12-23 11:34:23 +00:00
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