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239891070d8be92fe86c04cf973b98d10d44779e
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Editor
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chacha e5a7b6e795 Do not keep map pakages loaded on Game start to reduce memory impact
2024-04-30 11:06:17 +03:00
..
ActorEditLogic.cs
Fix map editor not removing an actor properly.
2024-03-28 12:11:26 +02:00
ActorSelectorLogic.cs
Fix uses of LabelWidget.Text and ButtonWidget.Text to use GetText instead.
2024-01-15 15:16:58 +02:00
CommonSelectorLogic.cs
Editor selection refactor pt1
2024-01-24 10:11:39 +02:00
HistoryLogLogic.cs
Fix IDE0090
2023-04-08 16:51:51 +03:00
LayerSelectorLogic.cs
Editor selection refactor pt1
2024-01-24 10:11:39 +02:00
MapEditorLogic.cs
Editor selection refactor pt1
2024-01-24 10:11:39 +02:00
MapEditorSelectionLogic.cs
Fix editor area/actor deselection bugs
2024-02-07 15:30:23 +02:00
MapEditorTabsLogic.cs
Fix editor area/actor deselection bugs
2024-02-07 15:30:23 +02:00
MapMarkerTilesLogic.cs
Editor marker tiles layer
2024-03-21 13:11:04 +02:00
MapOverlaysLogic.cs
Editor marker tiles layer
2024-03-21 13:11:04 +02:00
MapToolsLogic.cs
Editor marker tiles layer
2024-03-21 13:11:04 +02:00
NewMapLogic.cs
Fix uses of LabelWidget.Text and ButtonWidget.Text to use GetText instead.
2024-01-15 15:16:58 +02:00
SaveMapLogic.cs
Do not keep map pakages loaded on Game start to reduce memory impact
2024-04-30 11:06:17 +03:00
TileSelectorLogic.cs
Fix CA2249, CA2251
2023-08-07 21:38:09 +02:00
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