64 lines
1.7 KiB
C#
64 lines
1.7 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Mods.Common.Activities;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("The player can give this unit the order to follow and protect friendly units with the Guardable trait.")]
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public class GuardInfo : ITraitInfo, Requires<IMoveInfo>
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{
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[VoiceReference]
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public readonly string Voice = "Action";
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public object Create(ActorInitializer init) { return new Guard(this); }
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}
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public class Guard : IResolveOrder, IOrderVoice, INotifyCreated
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{
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readonly GuardInfo info;
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IMove move;
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public Guard(GuardInfo info)
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{
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this.info = info;
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}
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void INotifyCreated.Created(Actor self)
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{
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move = self.Trait<IMove>();
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "Guard")
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GuardTarget(self, order.Target, order.Queued);
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}
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public void GuardTarget(Actor self, Target target, bool queued = false)
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{
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if (target.Type != TargetType.Actor)
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return;
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var range = target.Actor.Info.TraitInfo<GuardableInfo>().Range;
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self.QueueActivity(queued, new AttackMoveActivity(self, () => move.MoveFollow(self, target, WDist.Zero, range, targetLineColor: Color.OrangeRed)));
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self.ShowTargetLines();
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return order.OrderString == "Guard" ? info.Voice : null;
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}
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}
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}
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