55 lines
1.3 KiB
C#
55 lines
1.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.GameRules;
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using OpenRA.Mods.RA.Effects;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class IronCurtainableInfo : TraitInfo<IronCurtainable> { }
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class IronCurtainable : IDamageModifier, ITick, ISync, ISelectionBar
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{
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[Sync] int RemainingTicks = 0;
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int TotalTicks;
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public void Tick(Actor self)
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{
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if (RemainingTicks > 0)
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RemainingTicks--;
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}
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public float GetDamageModifier(Actor attacker, WarheadInfo warhead)
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{
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return (RemainingTicks > 0) ? 0.0f : 1.0f;
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}
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public void Activate(Actor self, int duration)
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{
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if (RemainingTicks == 0)
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self.World.AddFrameEndTask(w => w.Add(new InvulnEffect(self))); // do not stack the invuln effect
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RemainingTicks = duration;
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TotalTicks = duration;
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}
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// Show the remaining time as a bar
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public float GetValue()
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{
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if (RemainingTicks == 0) // otherwise an empty bar is rendered all the time
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return 0f;
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return (float)RemainingTicks / TotalTicks;
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}
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public Color GetColor() { return Color.Red; }
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}
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} |