Files
OpenRA/OpenRA.Mods.RA/IronCurtainable.cs
2013-04-04 19:14:49 +02:00

55 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using OpenRA.GameRules;
using OpenRA.Mods.RA.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class IronCurtainableInfo : TraitInfo<IronCurtainable> { }
class IronCurtainable : IDamageModifier, ITick, ISync, ISelectionBar
{
[Sync] int RemainingTicks = 0;
int TotalTicks;
public void Tick(Actor self)
{
if (RemainingTicks > 0)
RemainingTicks--;
}
public float GetDamageModifier(Actor attacker, WarheadInfo warhead)
{
return (RemainingTicks > 0) ? 0.0f : 1.0f;
}
public void Activate(Actor self, int duration)
{
if (RemainingTicks == 0)
self.World.AddFrameEndTask(w => w.Add(new InvulnEffect(self))); // do not stack the invuln effect
RemainingTicks = duration;
TotalTicks = duration;
}
// Show the remaining time as a bar
public float GetValue()
{
if (RemainingTicks == 0) // otherwise an empty bar is rendered all the time
return 0f;
return (float)RemainingTicks / TotalTicks;
}
public Color GetColor() { return Color.Red; }
}
}