Files
OpenRA/OpenRa.Game/IEffect.cs
2009-12-05 14:23:59 +13:00

13 lines
220 B
C#

using System.Collections.Generic;
using OpenRa.Game.Graphics;
namespace OpenRa.Game
{
interface IEffect
{
void Tick();
IEnumerable<Tuple<Sprite, float2, int>> Render();
Player Owner { get; }
}
}