Files
OpenRA/OpenRa.Game/Traits/RenderUnitRotor.cs
2009-12-05 14:23:59 +13:00

66 lines
2.2 KiB
C#
Executable File

using System.Collections.Generic;
using OpenRa.Game.Graphics;
namespace OpenRa.Game.Traits
{
class RenderUnitRotor : RenderUnit
{
public Animation rotorAnim, secondRotorAnim;
public RenderUnitRotor( Actor self )
: base(self)
{
rotorAnim = new Animation(self.unitInfo.Name);
rotorAnim.PlayRepeating("rotor");
if (self.unitInfo.SecondaryAnim != null)
{
secondRotorAnim = new Animation(self.unitInfo.Name);
secondRotorAnim.PlayRepeating(self.unitInfo.SecondaryAnim);
}
}
public override IEnumerable<Tuple<Sprite, float2, int>> Render(Actor self)
{
var unit = self.traits.Get<Unit>();
yield return Util.CenteredShadow(self, anim.Image, self.CenterLocation);
yield return Util.CenteredShadow(self, rotorAnim.Image, self.CenterLocation
+ Util.GetTurretPosition(self, unit, self.unitInfo.PrimaryOffset, 0));
if (self.unitInfo.SecondaryOffset != null)
yield return Util.CenteredShadow(self, (secondRotorAnim ?? rotorAnim).Image, self.CenterLocation
+ Util.GetTurretPosition(self, unit, self.unitInfo.SecondaryOffset, 0));
var heli = self.traits.Get<Helicopter>();
var p = self.CenterLocation - new float2( 0, heli.altitude );
yield return Util.Centered(self, anim.Image, p);
yield return Util.Centered(self, rotorAnim.Image, p
+ Util.GetTurretPosition( self, unit, self.unitInfo.PrimaryOffset, 0 ) );
if (self.unitInfo.SecondaryOffset != null)
yield return Util.Centered(self, (secondRotorAnim ?? rotorAnim).Image, p
+ Util.GetTurretPosition( self, unit, self.unitInfo.SecondaryOffset, 0 ) );
}
public override void Tick(Actor self)
{
base.Tick(self);
rotorAnim.Tick();
if (secondRotorAnim != null)
secondRotorAnim.Tick();
var heli = self.traits.GetOrDefault<Helicopter>();
if (heli == null) return;
var isFlying = heli.altitude > 0;
if (isFlying ^ (rotorAnim.CurrentSequence.Name != "rotor"))
return;
rotorAnim.PlayRepeatingPreservingPosition(isFlying ? "rotor" : "slow-rotor");
if (secondRotorAnim != null)
secondRotorAnim.PlayRepeatingPreservingPosition(isFlying ? "rotor2" : "slow-rotor2");
}
}
}