Files
OpenRA/mods/ts/sequences/aircraft.yaml
Paul Chote be3412ee74 Fix depth offsets for sprite with non-zero ZRamp.
Bibs and other effects that should be drawn at ground level
can now simply define ZRamp: 1, Offset: <X>,<Y>,1, avoiding the
need to account for the Y offset or internal sprite offsets.
2021-08-20 20:17:55 +02:00

41 lines
545 B
YAML

orca:
Inherits: ^VehicleOverlays
icon: orcaicon
orcab:
Inherits: ^VehicleOverlays
icon: obmbicon
trnsport:
Inherits: ^VehicleOverlays
icon: otrnicon
scrin:
Inherits: ^VehicleOverlays
icon: proicon
apache:
Inherits: ^VehicleOverlays
icon: apchicon
rotor: harpyrotor
Start: 32
Length: 31
Offset: 0, 0, 32
ZRamp: 1
Tick: 25
slow-rotor: harpyrotor
Length: 31
Offset: 0, 0, 32
ZRamp: 1
Tick: 50
orcatran:
Inherits: ^VehicleOverlays
icon: crryicon
pod:
Inherits: ^VehicleOverlays
idle:
Facings: 1
Length: 1