Files
OpenRA/OpenRA.Game/Graphics
Paul Chote 248e815d99 More shroud refactoring.
This introduces a hash on Shroud which ShroudRenderer
can observe, removing the need to explicitly twiddle
a dirty flag between objects.

Shroud disabling is now done via RenderPlayer, so
enabling the cheat or winning/losing will now give
vis equivalent to an observer.
2013-04-10 21:08:22 +12:00
..
2011-09-26 08:40:39 +13:00
2013-04-10 21:08:22 +12:00
2011-10-18 15:10:17 +13:00
2011-12-27 14:53:18 +13:00
2013-04-10 21:08:22 +12:00