Files
OpenRA/OpenRa.Game/Traits/OreRefinery.cs

28 lines
661 B
C#

using OpenRa.Traits.Activities;
namespace OpenRa.Traits
{
class OreRefineryInfo : ITraitInfo
{
public object Create(Actor self) { return new OreRefinery(self); }
}
class OreRefinery : IAcceptOre
{
public OreRefinery(Actor self)
{
self.World.AddFrameEndTask(
w =>
{ /* create the free harvester! */
var harvester = w.CreateActor("harv", self.Location + new int2(1, 2), self.Owner);
var unit = harvester.traits.Get<Unit>();
var mobile = harvester.traits.Get<Mobile>();
unit.Facing = 64;
harvester.QueueActivity(new Harvest());
});
}
public void OnDock(Actor harv) {}
}
}