Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
24e6e230006cd94afde7ea97af4861f5f4de7eff
OpenRA/OpenRA.TilesetBuilder
History
Matthias Mailänder c75c72b525 made palette shadowindex configurable
2012-07-01 19:37:57 +12:00
..
Properties
Upgraded to VS2010
2012-06-26 20:39:56 -05:00
defaults.yaml
string AcceptsSmudgeType replaces boolean AcceptSmudge
2012-06-27 13:19:52 +12:00
frmBuilder.cs
made palette shadowindex configurable
2012-07-01 19:37:57 +12:00
frmBuilder.Designer.cs
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
frmBuilder.resx
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
frmNew.cs
adding in-game GUI gamefile extractor/converter
2012-06-09 19:53:59 +02:00
frmNew.Designer.cs
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
frmNew.resx
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
OpenRA.TilesetBuilder.csproj
Upgraded to VS2010
2012-06-26 20:39:56 -05:00
Program.cs
adding in-game GUI gamefile extractor/converter
2012-06-09 19:53:59 +02:00
Surface.cs
adding in-game GUI gamefile extractor/converter
2012-06-09 19:53:59 +02:00
Surface.resx
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
Template.cs
adding in-game GUI gamefile extractor/converter
2012-06-09 19:53:59 +02:00
tilesetbuilder_icon copy.ico
added TilesetBuilder2 and fixed it for Dune 2000
2012-06-07 19:22:45 +02:00
Powered by Gitea Version: 1.25.1 Page: 98ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API