43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Needs power to operate.")]
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class RequiresPowerInfo : ConditionalTraitInfo, ITraitInfo
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{
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public override object Create(ActorInitializer init) { return new RequiresPower(init.Self, this); }
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}
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class RequiresPower : ConditionalTrait<RequiresPowerInfo>, IDisable, INotifyOwnerChanged
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{
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PowerManager playerPower;
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public RequiresPower(Actor self, RequiresPowerInfo info)
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: base(info)
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{
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playerPower = self.Owner.PlayerActor.Trait<PowerManager>();
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}
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public bool Disabled
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{
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get { return playerPower.PowerProvided < playerPower.PowerDrained && !IsTraitDisabled; }
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}
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public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
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{
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playerPower = newOwner.PlayerActor.Trait<PowerManager>();
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}
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}
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}
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