Files
OpenRA/OpenRA.Game/Effects/DelayedAction.cs

38 lines
875 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Graphics;
namespace OpenRA.Effects
{
public class DelayedAction : IEffect
{
Action a;
int delay;
public DelayedAction(int delay, Action a)
{
this.a = a;
this.delay = delay;
}
public void Tick(World world)
{
if (--delay <= 0)
world.AddFrameEndTask(w => { w.Remove(this); a(); });
}
public IEnumerable<IRenderable> Render(WorldRenderer wr) { yield break; }
}
}