58 lines
1.8 KiB
C#
58 lines
1.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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namespace OpenRA.Traits
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{
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[Flags]
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public enum SelectionPriorityModifiers
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{
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None = 0,
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Ctrl = 1,
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Alt = 2
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}
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[Desc("This actor is selectable. Defines bounds of selectable area, selection class, selection priority and selection priority modifiers.")]
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public class SelectableInfo : InteractableInfo
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{
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public readonly int Priority = 10;
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[Desc("Allow selection priority to be modified using a hotkey.",
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"Valid values are None (priority is not affected by modifiers)",
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"Ctrl (priority is raised when Ctrl pressed) and",
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"Alt (priority is raised when Alt pressed).")]
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public readonly SelectionPriorityModifiers PriorityModifiers = SelectionPriorityModifiers.None;
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[Desc("All units having the same selection class specified will be selected with select-by-type commands (e.g. double-click). "
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+ "Defaults to the actor name when not defined or inherited.")]
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public readonly string Class = null;
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[VoiceReference]
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public readonly string Voice = "Select";
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public override object Create(ActorInitializer init) { return new Selectable(init.Self, this); }
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}
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public class Selectable : Interactable
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{
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public readonly string Class = null;
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public readonly SelectableInfo Info;
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public Selectable(Actor self, SelectableInfo info)
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: base(info)
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{
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Class = string.IsNullOrEmpty(info.Class) ? self.Info.Name : info.Class;
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Info = info;
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}
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}
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}
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